| Card
|
Ink
|
Cost
|
Abilities
|
Rarity
|
| Airfoil
|
Emerald
|
|
I GOT TO BE GOING – If you've played 2 or more actions this turn, draw a card.
|
 Common
|
| Amber Chromicon
|
Amber
|
|
AMBER LIGHT – Remove up to 1 damage from each of your characters.
|
 Uncommon
|
| Amber Coil
|
Amber
|
|
HEALING AURA During your turn, whenever a card is put into your inkwell, you may remove up to 2 damage from chosen character.
|
 Uncommon
|
| Amethyst Chromicon
|
Amethyst
|
|
AMETHYST LIGHT – Each player may draw a card.
|
 Uncommon
|
| Amethyst Coil
|
Amethyst
|
|
MAGICAL TOUCH During your turn, whenever a card is put into your inkwell, you may move 1 damage counter from chosen character to chosen opposing character.
|
 Uncommon
|
| Atlantean Crystal
|
Sapphire
|
|
SHIELDING LIGHT , 2 – Chosen character gains Resist +2 and Support until the start of your next turn. (Damage dealt to them is reduced by 2. Whenever they quest, you may add their to another chosen character's this turn.)
|
 Rare
|
| Aurelian Gyrosensor
|
Sapphire
|
|
SEEKING KNOWLEDGE Whenever one of your characters quests, you may look at the top card of your deck. Put it on either the top or the bottom of your deck.
|
 Rare
|
| Basil's Magnifying Glass
|
Sapphire
|
|
FIND WHAT'S HIDDEN , 2 – Look at the top 3 cards of your deck. You may reveal an item card and put it into your hand. Put the rest on the bottom of your deck in any order.
|
 Rare
|
| Baymax's Charging Station
|
Sapphire
|
|
ENERGY CONVERTER Whenever you play a Floodborn character, if you used Shift to play them, you may draw a card.
|
 Common
|
| Baymax's Healthcare Chip
|
Sapphire
|
|
10,000 MEDICAL PROCEDURES - Choose one:
- Remove up to 1 damage from chosen character.
- If you have a Robot character in play, remove up to 3 damage from chosen character.
|
 Common
|
| Beast's Mirror
|
Steel
|
|
SHOW ME , 3 – If you have no cards in your hand, draw a card.
|
 Common
|
| Belle's Favorite Book
|
Sapphire
|
|
CHAPTER THREE , Banish one of your other items - Put the top card of your deck into your inkwell facedown and exerted.
|
 Rare
|
| Binding Contract
|
Amethyst
|
|
FOR ALL ETERNITY , one of your characters – Exert chosen character.
|
 Uncommon
|
| Blessed Bagpipes
|
Emerald
|
|
MCDUCK HEIRLOOM When you play this item, you may put the top card of your deck facedown under one of your characters or locations with Boost. BATTLE ANTHEM Whenever one of your characters or locations with a card under them is challenged, gain 1 lore.
|
 Uncommon
|
| Captain Hook's Rapier
|
Steel
|
|
GET THOSE SCURVY BRATS! During your turn, whenever one of your characters banishes another character in a challenge, you may pay 1 to draw a card. LET'S HAVE AT IT! Your characters named Captain Hook gain Challenger +1. (They get +1 while challenging.)
|
 Uncommon
|
| Card Soldier's Spear
|
Ruby
|
|
A SUITABLE WEAPON Your damaged characters get +1 .
|
 Uncommon
|
| Chem Purse
|
Emerald
|
|
HERE'S THE BEST PART Whenever you play a character, if you used Shift to play them, they get +4 this turn.
|
 Common
|
| Cleansing Rainwater
|
Amber
|
|
ANCIENT POWER Banish this item – Remove up to 2 damage from each of your characters.
|
 Common
|
| Coconut Basket
|
Sapphire
|
|
CONSIDER THE COCONUT Whenever you play a character, you may remove up to 2 damage from chosen character.
|
 Uncommon
|
| Croquet Mallet
|
Amethyst
|
|
HURTLING HEDGEHOG Banish this item – Chosen character gains Rush this turn. (They can challenge the turn they're played.)
|
 Common
|
| Detective's Badge
|
Sapphire
|
|
PROTECT AND SERVE , 1 – Chosen character gains Resist +1 and the Detective classification until the start of your next turn. (Damage dealt to them is reduced by 1.)
|
 Common
|
| Devil's Eye Diamond
|
Ruby
|
|
THE PRICE OF POWER - If one of your characters was damaged this turn, gain 1 lore.
|
 Rare
|
| Dinglehopper
|
Amber
|
|
STRAIGHTEN HAIR – Remove up to 1 damage from chosen character.
|
 Common
|
| Dinner Bell
|
Ruby
|
|
YOU KNOW WHAT HAPPENS , 2 – Draw cards equal to the damage on chosen character of yours, then banish them.
|
 Rare
|
| Dr. Facilier's Cards
|
Emerald
|
|
THE CARDS WILL TELL – You pay 1 less for the next action you play this turn.
|
 Uncommon
|
| Dragon Gem
|
Amber
|
|
BRING BACK TO LIFE , 3 – Return a character card with Support from your discard to your hand.
|
 Rare
|
| Emerald Chromicon
|
Emerald
|
|
EMERALD LIGHT During opponents' turns, whenever one of your characters is banished, you may return chosen character to their player's hand.
|
 Uncommon
|
| Emerald Coil
|
Emerald
|
|
SHIMMERING WINGS During your turn, whenever a card is put into your inkwell, chosen character gains Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
|
 Uncommon
|
| Enigmatic Inkcaster
|
Emerald
|
|
ITS OWN REWARD – If you've played 2 or more cards this turn, gain 1 lore.
|
 Rare
|
| Eye of the Fates
|
Sapphire
|
|
SEE THE FUTURE – Chosen character gets +1 this turn.
|
 Uncommon
|
| Fairy Godmother's Wand
|
Sapphire
|
|
ONLY TILL MIDNIGHT During your turn, whenever you put a card into your inkwell, chosen Princess character of yours gains Ward until the start of your next turn.
|
 Super Rare
|
| Family Fishing Pole
|
Emerald
|
|
WATCH CLOSELY This item enters play exerted. THE PERFECT CAST , 1 , Banish this item - Return chosen exerted character of yours to your hand to gain 2 lore.
|
 Rare
|
| Fang Crossbow
|
Sapphire
|
|
CAREFUL AIM , 2 – Chosen character gets -2 this turn. STAY BACK! , Banish this item – Banish chosen Dragon character.
|
 Uncommon
|
| Field of Ice
|
Sapphire
|
|
ICY DEFENSE Whenever you play a character, they gain Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.)
|
 Rare
|
| Fishbone Quill
|
Sapphire
|
|
GO AHEAD AND SIGN – Put any card from your hand into your inkwell facedown.
|
 Rare
|
| Fortisphere
|
Steel
|
|
RESOURCEFUL When you play this item, you may draw a card. EXTRACT OF STEEL 1 , Banish this item – Chosen character of yours gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.)
|
 Common
|
| Frying Pan
|
Steel
|
|
CLANG! Banish this item – Chosen character can't challenge during their next turn.
|
 Uncommon
|
| Galactic Communicator
|
Emerald
|
|
RESOURCE ALLOCATION 1 , Banish this item - Return chosen character with 2 or less to their player's hand.
|
 Common
|
| Gizmosuit
|
Steel
|
|
CYBERNETIC ARMOR Banish this item – Chosen character gains Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.)
|
 Common
|
| Gold Coin
|
Ruby
|
|
SPARKLY ACCESS , 1 , Banish this item – Ready chosen character of yours. They can't quest for the rest of this turn.
|
 Common
|
| Great Stone Dragon
|
Sapphire
|
|
ASLEEP This item enters play exerted. AWAKEN – Put a character card from your discard into your inkwell facedown and exerted.
|
 Uncommon
|
| Grimorum Arcanorum
|
Amethyst
|
|
DOCTRINA ADDUCERE During your turn, whenever an opposing character becomes exerted, gain 1 lore. CELERITAS Your characters named Demona gain Rush. (They can challenge the turn they're played.)
|
 Rare
|
| Gumbo Pot
|
Sapphire
|
|
THE BEST I'VE EVER TASTED – Remove 1 damage each from up to 2 chosen characters.
|
 Common
|
| Half Hexwell Crown
|
Amethyst
|
|
AN UNEXPECTED FIND , 2 – Draw a card. A PERILOUS POWER , 2 , Discard a card – Exert chosen character.
|
 Rare
|
| Hamster Ball
|
Steel
|
|
ROLL WITH THE PUNCHES , 1 - Chosen character with no damage gains Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.)
|
 Common
|
| Healing Decanter
|
Amber
|
|
RENEWING ESSENCE – Remove up to 2 damage from chosen character.
|
 Common
|
| Heart of Atlantis
|
Amber
|
|
LIFE GIVER – You pay 2 less for the next character you play this turn.
|
 Rare
|
| Heart of Te Fiti
|
Sapphire
|
|
CREATE LIFE , 2 – Put the top card of your deck into your inkwell facedown and exerted.
|
 Rare
|
| Hidden Inkcaster
|
Emerald
|
|
FRESH INK When you play this item, draw a card. UNEXPECTED TREASURE All cards in your hand count as having .
|
 Common
|
| Ice Block
|
Sapphire
|
|
CHILLY LABOR – Chosen character gets -1 this turn.
|
 Common
|
| Ice Spikes
|
Amethyst
Sapphire
|
|
HOLD STILL When you play this item, exert chosen opposing character. IT'S STUCK , 1 – Exert chosen opposing item. It can't ready at the start of its next turn.
|
 Uncommon
|
| Imperial Bow
|
Steel
|
|
WITHIN RANGE , 1 – Chosen Hero character gains Challenger +2 and Evasive this turn. (They get +2 while challenging. They can challenge characters with Evasive.)
|
 Uncommon
|
| Imperial Proclamation
|
Ruby
|
|
CALL TO THE FRONT Whenever one of your characters challenges another character, you pay 1 less for the next character you play this turn.
|
 Rare
|
| Ingenious Device
|
Steel
|
|
SURPRISE PACKAGE , 2 , Banish this item – Draw a card, then choose and discard a card. TIME GROWS SHORT During your turn, when this item is banished, deal 3 damage to a chosen character or location.
|
 Rare
|
| Ink Amplifier
|
Sapphire
|
|
ENERGY CAPTURE Whenever an opponent draws a card during their turn, if it's the second card they've drawn this turn, you may put the top card of your deck into your inkwell facedown and exerted.
|
 Rare
|
| Inkrunner
|
Sapphire
|
|
PREFLIGHT CHECK When you play this item, draw a card. READY TO RIDE , 1 – Chosen character gains Alert this turn. (The can challenge as if they had Evasive.)
|
 Uncommon
|
| Inscrutable Map
|
Emerald
|
|
BACKTRACK , 1 – Chosen opposing character gets -1 until the start of your next turn.
|
 Uncommon
|
| Jeweled Collar
|
Emerald
Sapphire
|
|
WELCOME EXTRAVAGANCE Whenever one of your characters is challenged, you may put the top card of your deck into your inkwell facedown and exerted.
|
 Uncommon
|
| Jumbo Pop
|
Sapphire
|
|
HERE YOU GO Banish this item – Remove up to 2 damage from each of your characters. Draw a card.
|
 Common
|
| Junior Woodchuck Guidebook
|
Amethyst
|
|
THE BOOK KNOWS EVERYTHING , 1 , Banish this item – Draw 2 cards.
|
 Common
|
| Kanine Krunchies
|
Amber
|
|
YOU CAN BE A CHAMPION, TOO Your Puppy characters get +1 .
|
 Common
|
| King's Sensor Core
|
Steel
|
|
SYMBOL OF ROYALTY Your Prince and King characters gain Resist +1. (Damage dealt to them is reduced by 1.) ROYAL SEARCH , 2 - Reveal the top card of your deck. If it's a Prince or King character card, you may put that card into your hand. Otherwise, put it on the top of your deck.
|
 Rare
|
| Lantern
|
Amber
|
|
BIRTHDAY LIGHTS – You pay 1 less for the next character you play this turn.
|
 Rare
|
| Last Cannon
|
Steel
|
|
ARM YOURSELF 1 , Banish this item – Chosen character gains Challenger +3 this turn. (They get +3 while challenging.)
|
 Common
|
| Longboat
|
Ruby
|
|
TAKE IT FOR A SPIN 2 – Chosen character of yours gains Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
|
 Uncommon
|
| Lucky Dime
|
Sapphire
|
|
NUMBER ONE , 2 – Choose a character of yours and gain lore equal to their .
|
 Legendary
|
| Mad Hatter's Teapot
|
Amethyst
|
|
NO ROOM, NO ROOM , 1 – Each opponent puts the top card of their deck into their discard.
|
 Common
|
| Magic Golden Flower
|
Sapphire
|
|
HEALING POLLEN Banish this item – Remove up to 3 damage from chosen character.
|
 Common
|
| Magic Mirror
|
Amethyst
|
|
SPEAK! , 4 – Draw a card.
|
 Rare
|
| Maleficent's Staff
|
Amethyst
|
|
BACK, FOOLS! Whenever one of your opponents' characters, items, or locations is returned to their hand from play, gain 1 lore.
|
 Rare
|
| Map of Treasure Planet
|
Steel
|
|
KEY TO THE PORTAL – You pay 1 less for the next location you play this turn. SHOW THE WAY You pay 1 less to move your characters to a location.
|
 Rare
|
| Maui's Fish Hook
|
Ruby
|
|
IT'S MAUI TIME! If you have a character named Maui in play, you may use this item's Shapeshift ability for free. SHAPESHIFT , 2 – Choose one:
- Chosen character gains Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
- Chosen character gets +3
this turn.
|
 Rare
|
| Maurice's Machine
|
Ruby
Sapphire
|
|
BREAK DOWN When this item is banished, you may return an item card with cost 2 or less from your discard to your hand.
|
 Uncommon
|
| Maurice's Workshop
|
Sapphire
|
|
LOOKING FOR THIS? Whenever you play another item, you may pay 1 to draw a card.
|
 Rare
|
| Medal of Heroes
|
Sapphire
|
|
CONGRATULATIONS, SOLDIER , 2 , Banish this item – Chosen character of yours gets +2 this turn.
|
 Common
|
| Medallion Weights
|
Ruby
|
|
DISCIPLINE AND STRENGTH , 2 – Chosen character gets +2 this turn. Whenever they challenge another character this turn, you may draw a card.
|
 Uncommon
|
| Megabot
|
Emerald
|
|
HAPPY FACE This item enters play exerted. DESTROY! , Banish this item - Choose one:
|
 Uncommon
|
| Merlin's Carpetbag
|
Sapphire
|
|
HOCKETY POCKETY , 1 – Return an item card from your discard to your hand.
|
 Uncommon
|
| Microbots
|
Sapphire
|
|
LIMITLESS APPLICATIONS You may have any number of cards named Microbots in your deck. INSPIRED TECH When you play this item, chosen character gets -1 this turn for each item named Microbots you have in play.
|
 Uncommon
|
| Miracle Candle
|
Amber
|
|
ABUELA'S GIFT Banish this item – If you have 3 or more characters in play, gain 2 lore and remove up to 2 damage from chosen location.
|
 Rare
|
| Mouse Armor
|
Steel
|
|
PROTECTION – Chosen character gains Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.)
|
 Uncommon
|
| Munchings and Crunchings
|
Amber
|
|
WHAT A JUICY APPLE – Remove up to 2 damage from chosen character. COME ON OUT You pay 1 less to play characters named Gurgi.
|
 Common
|
| Mushu's Rocket
|
Ruby
|
|
I NEED FIREPOWER When you play this item, chosen character gains Rush this turn. HITCH A RIDE 2 , Banish this item – Chosen character gains Rush this turn.
|
 Uncommon
|
| Musketeer Tabard
|
Steel
|
|
ALL FOR ONE AND ONE FOR ALL Whenever one of your characters with Bodyguard is banished, you may draw a card.
|
 Rare
|
| Mystical Rose
|
Amethyst
|
|
DISPEL THE ENTANGLEMENT Banish this item – Chosen character named Beast gets +2 this turn. If you have a character named Belle in play, move up to 3 damage counters from chosen character to chosen opposing character.
|
 Rare
|
| Naveen's Ukulele
|
Amber
|
|
MAKE IT SING 1 , Banish this item – Chosen character counts as having +3 cost to sing songs this turn.
|
 Common
|
| Obscurosphere
|
Emerald
|
|
EXTRACT OF EMERALD 2 , Banish this item - Your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
|
 Common
|
| Pawpsicle
|
Sapphire
|
|
JUMBO POP When you play this item, you may draw a card. THAT'S REDWOOD Banish this item – Remove up to 2 damage from chosen character.
|
 Common
|
| Perplexing Signposts
|
Amethyst
|
|
TO WONDERLAND Banish this item – Return chosen character of yours to your hand.
|
 Rare
|
| Peter Pan's Dagger
|
Ruby
|
|
Your characters with Evasive get +1 .
|
 Common
|
| Pixie Dust
|
Amethyst
|
|
FAITH AND TRUST , 2 – Chosen character gains Challenger +2 and Evasive until the start of your next turn. (While challenging, they get +2 . Only characters with Evasive can challenge them.)
|
 Uncommon
|
| Plasma Blaster
|
Steel
|
|
QUICK SHOT , 2 – Deal 1 damage to chosen character.
|
 Rare
|
| Plate Armor
|
Steel
|
|
WELL CRAFTED - Chosen character gains Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.)
|
 Rare
|
| Poisoned Apple
|
Ruby
|
|
TAKE A BITE... 1 , Banish this item – Exert chosen character. If a Princess character is chosen, banish her instead.
|
 Rare
|
| Pooh Pirate Ship
|
Amber
|
|
MAKE A RESCUE , 3 – Return a Pirate character card from your discard to your hand.
|
 Rare
|
| Potion of Malice
|
Emerald
|
|
SUPPRESSED ANGER , Pay 1 – Put 1 damage counter on chosen character. MINDLESS RAGE , Banish this item – Each opposing damaged character gains Reckless until the start of your next turn.
|
 Super Rare
|
| Potion of Might
|
Ruby
|
|
VILE CONCOCTION 1 , Banish this item - Chosen character gets +3 this turn. If a Villain character is chosen, they get +4 instead.
|
 Common
|
| Prince John's Mirror
|
Emerald
|
|
YOU LOOK REGAL If you have a character named Prince John in play, you pay 1 less to play this item. A FEELING OF POWER At the end of each opponent's turn, if they have more than 3 cards in their hand, they discard until they have 3 cards in their hand.
|
 Rare
|
| Queen's Sensor Core
|
Amber
|
|
SYMBOL OF NOBILITY At the start of your turn, if you have a Princess or Queen character in play, gain 1 lore. ROYAL SEARCH , 2 – Reveal the top card of your deck. If it's a Princess or Queen character card, you may put it into your hand. Otherwise, put it on the top of your deck.
|
 Rare
|
| RLS Legacy's Cannon
|
Steel
|
|
BA-BOOM! , 2 , Discard a card – Deal 2 damage to chosen character or location.
|
 Rare
|
| Ratigan's Marvelous Trap
|
Emerald
|
|
SNAP! BOOM! TWANG! Banish this item – Each opponent loses 2 lore.
|
 Rare
|
| Record Player
|
Amber
|
|
LOOK AT THIS! Whenever you play a song, chosen character gets -2 until the start of your next turn. HIT PARADE Your characters named Stitch count as having +1 cost to sing songs.
|
 Common
|
| Recovered Page
|
Amber
|
|
WHAT IS TO COME When you play this item, look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order. WHISPERED POWER 1 , Banish this item – Put the top card of your deck facedown under one of your characters or locations with Boost.
|
 Uncommon
|
| Retrosphere
|
Amethyst
|
|
EXTRACT OF AMETHYST 2 , Banish this item - Return chosen character, item, or location with cost 3 or less to their player's hand.
|
 Common
|
| Robin's Bow
|
Emerald
|
|
FOREST'S GIFT – Deal 1 damage to chosen damaged character or location. A BIT OF A LARK Whenever a character of yours named Robin Hood quests, you may ready this item.
|
 Uncommon
|
| Rose Lantern
|
Amethyst
|
|
MYSTICAL PETALS , 2 – Move 1 damage counter from chosen character to chosen opposing character.
|
 Common
|
| Ruby Chromicon
|
Ruby
|
|
RUBY LIGHT – Chosen character gets +1 this turn.
|
 Uncommon
|
| Ruby Coil
|
Ruby
|
|
CRIMSON SPARK During your turn, whenever a card is put into your inkwell, chosen character gets +2 this turn.
|
 Uncommon
|
| Sapphire Chromicon
|
Sapphire
|
|
POWERING UP This item enters play exerted. SAPPHIRE LIGHT , 2 , Banish one of your items – Gain 2 lore.
|
 Uncommon
|
| Sapphire Coil
|
Sapphire
|
|
BRILLIANT SHINE During your turn, whenever a card is put into your inkwell, you may give chosen character -2 this turn.
|
 Uncommon
|
| Sardine Can
|
Sapphire
|
|
FLIGHT CABIN Your exerted characters gain Ward. (Opponents can't choose them except to challenge.)
|
 Uncommon
|
| Scarab
|
Amethyst
|
|
SEARCH THE SANDS , 2 - Return an Illusion character card from your discard to your hand
|
 Common
|
| Scepter of Arendelle
|
Sapphire
|
|
COMMAND – Chosen character gains Support this turn. (Whenever they quest, you may add their to another chosen character's this turn.)
|
 Uncommon
|
| Scrooge's Top Hat
|
Sapphire
|
|
BUSINESS EXPERTISE – You pay 1 less for the next item you play this turn.
|
 Uncommon
|
| Scrump
|
Amber
|
|
I MADE HER one of your characters - Chosen character gets -2 until the start of your next turn.
|
 Uncommon
|
| Shield of Arendelle
|
Steel
|
|
DEFLECT Banish this item – Chosen character gains Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.)
|
 Common
|
| Shield of Virtue
|
Ruby
|
|
FIREPROOF , 3 – Ready chosen character. They can't quest for the rest of this turn.
|
 Uncommon
|
| Signed Contract
|
Emerald
|
|
FINE PRINT Whenever an opponent plays a song, you may draw a card.
|
 Uncommon
|
| Sleepy's Flute
|
Amber
|
|
A SILLY SONG – If you played a song this turn, gain 1 lore.
|
 Rare
|
| Spaghetti Dinner
|
Amber
|
|
FINE DINING , 1 - If you have 2 or more characters in play, gain 1 lore.
|
 Common
|
| Starlight Vial
|
Emerald
|
|
EFFICIENT ENERGY – You pay 2 less for the next action you play this turn. TRAP 2 , Banish this item – Draw 2 cards, then choose and discard a card.
|
 Rare
|
| Steel Chromicon
|
Steel
|
|
STEEL LIGHT – Deal 1 damage to chosen character.
|
 Uncommon
|
| Steel Coil
|
Steel
|
|
METALLIC FLOW During your turn, whenever a card is put into your inkwell, you may draw a card, then choose and discard a card.
|
 Uncommon
|
| Stolen Scimitar
|
Emerald
|
|
SLASH – Chosen character gets +1 this turn. If a character named Aladdin is chosen, he gets +2 instead.
|
 Common
|
| Sumerian Talisman
|
Ruby
|
|
SOURCE OF MAGIC During your turn, whenever one of your characters is banished in a challenge, you may draw a card.
|
 Uncommon
|
| Sunglasses
|
Steel
|
|
SPYCRAFT - Draw a card, then choose and discard a card.
|
 Common
|
| Sword in the Stone
|
Ruby
|
|
, 2 – Chosen character gets +1 this turn for each 1 damage on them.
|
 Uncommon
|
| Sword of Truth
|
Ruby
|
|
FINAL ENCHANTMENT Banish this item – Banish chosen Villain character.
|
 Rare
|
| Television Set
|
Sapphire
|
|
IS IT ON YET? , 1 - Look at the top card of your deck. If it's a Puppy character card, you may reveal it and put it into your hand. Otherwise, put it on the bottom of your deck.
|
 Common
|
| The Black Cauldron
|
Amber
|
|
THE CAULDRON CALLS , 1 – Put a character card from your discard under this item faceup. RISE AND JOIN ME! , 1 – This turn, you may play characters from under this item.
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 Legendary
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| The Glass Slipper
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Amber
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|
PERFECT PAIR You may only have 2 copies of The Glass Slipper in your deck. SEARCH THE KINGDOM Banish this item, one of your Prince characters – Search your deck for a Princess character card and reveal it to all players. Put that card into your hand and shuffle your deck.
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 Rare
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| The Lamp
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Amethyst
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GOOD OR EVIL Banish this item – If you have a character named Jafar in play, draw 2 cards. If you have a character named Genie in play, return chosen character with cost 4 or less to their player's hand.
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 Rare
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| The Magic Feather
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Amethyst
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|
NOW YOU CAN FLY! When you play this item, choose a character of yours. While this item is in play, that character gains Evasive. (Only characters with Evasive can challenge them.) GROUNDED 3 – Return this item to your hand.
|
 Rare
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| The Nephews' Piggy Bank
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Amber
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INSIDE JOB If you have a character named Donald Duck in play, you pay 1 less to play this item. PAYOFF – Chosen character gets -1 until the start of your next turn.
|
 Uncommon
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| The Plank
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Ruby
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WALK! 2 , Banish this item – Choose one: • Banish chosen Hero character. • Ready chosen Villain character. They can't quest for the rest of this turn.
|
 Common
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| The Robot Queen
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Steel
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MAJOR MALFUNCTION Whenever you play a character, you may pay 1 and banish this item to deal 2 damage to chosen character.
|
 Uncommon
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| The Sorcerer's Hat
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Amethyst
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|
INCREDIBLE ENERGY , 1 – Name a card, then reveal the top card of your deck. If it's the named card, put that card into your hand. Otherwise, put it on the top of your deck.
|
 Rare
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| The Sorcerer's Spellbook
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Amethyst
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KNOWLEDGE , 1 – Gain 1 lore.
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 Rare
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| The Sword Released
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Ruby
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POWER APPOINTED At the start of your turn, if you have a character in play with more than each opposing character in play, each opponent loses 1 lore and you gain lore equal to the lore lost.
|
 Rare
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| The Sword of Hercules
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Steel
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MIGHTY HIT When you play this item, banish chosen opposing Deity character. HAND-TO-HAND During your turn, whenever one of your characters banishes another character in a challenge, gain 1 lore.
|
 Rare
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| The Sword of Shan‐Yu
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Ruby
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|
WORTHY WEAPON , one of your characters - Ready chosen character. They can't quest for the rest of this turn.
|
 Rare
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| Training Dummy
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Steel
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HANDLE WITH CARE: , 2 - Chosen character gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.)
|
 Uncommon
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| Training Staff
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Steel
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PRECISION STRIKE , 1 – Chosen character gains Challenger +2 this turn. (They get +2 while challenging.)
|
 Common
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| Transport Pod
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Emerald
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GIVE ’EM A SHOW At the start of your turn, you may move a character of yours to a location for free.
|
 Uncommon
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| Triton's Trident
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Amethyst
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|
SYMBOL OF POWER Banish this item – Chosen character gets +1 this turn for each card in your hand.
|
 Uncommon
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| Unconventional Tool
|
Ruby
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|
FIXED IN NO TIME When this item is banished, you pay 2 less for the next item you play this turn.
|
 Common
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| Ursula's Cauldron
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Amethyst
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PEER INTO THE DEPTHS – Look at the top 2 cards of your deck. Put one on the top of your deck and the other on the bottom.
|
 Uncommon
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| Ursula's Shell Necklace
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Amber
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NOW, SING! Whenever you play a song, you may pay 1 to draw a card.
|
 Rare
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| Vault Door
|
Sapphire
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|
SEALED AWAY Your locations and characters at locations gain Resist +1. (Damage dealt to them is reduced by 1.)
|
 Common
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| Vision Slab
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Emerald
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DANGER REVEALED At the start of your turn, if an opposing character has damage, gain 1 lore. TRAPPED! Damage counters can't be removed.
|
 Uncommon
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| Vitalisphere
|
Ruby
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|
EXTRACT OF RUBY 1 , Banish this item – Chosen character gains Rush and gets +2 this turn. (They can challenge the turn they're played.)
|
 Common
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| Webby's Diary
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Amber
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LATEST ENTRY Whenever you put a card under one of your characters or locations, you may pay 1 to draw a card.
|
 Uncommon
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| Weight Set
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Steel
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TRAINING Whenever you play a character with 4 or more, you may pay 1 to draw a card.
|
 Rare
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| White Rabbit's Pocket Watch
|
Amethyst
|
|
I'M LATE! , 1 – Chosen character gains Rush this turn. (They can challenge the turn they're played.)
|
 Rare
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| Wildcat's Wrench
|
Amber
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|
REBUILD – Remove up to 2 damage from chosen location.
|
 Uncommon
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