Action
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Action is one of the Card Types used in Disney Lorcana. They are the only ones to not represent tangible objects. Action cards are one-time-use cards a player can use during their turn. By paying the cost stated on the card, a player will be able to play the card from their hand and place it in the discard right after the Ability effects are resolved. During the player's turn Main Phase Actions must be resolved in the moment they are played, thus effects of other elements in play must be resolved in any order before and after playing the Action. Abilities must be resolved in the text's order.
Action have a clear synergy with Emerald Ink, offering the most interactions with Character of said Ink. Actions can either be pure Action Cards or have the Song classification.
Card Count
Total | |||||||
Action | 31 | 24 | 30 | 27 | 26 | 28 | 166 |
Sets breakdown
Set | Amber |
Amethyst |
Emerald |
Ruby |
Sapphire |
Steel |
Total |
---|---|---|---|---|---|---|---|
The First Chapter | 7 | 4 | 7 | 6 | 5 | 6 | 35 |
Rise of the Floodborn | 5 | 3 | 6 | 5 | 4 | 4 | 27 |
Into the Inklands | 5 | 4 | 3 | 4 | 4 | 4 | 24 |
Ursula's Return | 5 | 4 | 5 | 3 | 4 | 5 | 26 |
Shimmering Skies | 5 | 5 | 4 | 5 | 5 | 4 | 28 |
Azurite Sea | 4 | 4 | 5 | 4 | 4 | 5 | 26 |
Card Layout | ||
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Card | Card Front (Regular • Foil) • Card Back (Regular • Gold) | |
Card Types | Action • Character • Item • Location | |
Ink Colors | Amber • Amethyst • Emerald • Ruby • Sapphire • Steel | |
Card Properties | All Card Types | Card name • Cost • Inkwell |
Characters | Version • Classification • Strength • Willpower • Lore Value | |
Locations | Version • Move Cost • Willpower • Lore Value | |
Text Box | Ability (Keyword) • Flavor text (Rules of Villainy) | |
Rarity | Common • Uncommon • Rare • Super Rare • Legendary • Enchanted • Special Rarities (Promo • Mark • Disney 100) | |
Other Texts | Illustrator • Collector Number • Copyright |