Card
|
Ink
|
Classification
|
Cost
|
Abilities
|
Rarity
|
99 Puppies
|
Amber
|
|
|
Whenever one of your characters quests this turn, gain 1 lore.
|
Uncommon
|
A Pirate's Life
|
Ruby
|
Song
|
|
Each opponent loses 2 lore. You gain 2 lore.
|
Uncommon
|
A Very Merry Unbirthday
|
Amethyst
|
Song
|
|
Each opponent puts the top 2 cards of their deck into their discard.
|
Common
|
A Whole New World
|
Steel
|
Song
|
|
Each player discards their hand and draws 7 cards.
|
Super Rare
|
All Funned Out
|
Sapphire
|
|
|
Put chosen character of yours into your inkwell facedown and exerted.
|
Uncommon
|
Ambush!
|
Steel
|
|
|
one of your characters to deal damage equal to their to chosen character.
|
Rare
|
And Then Along Came Zeus
|
Steel
|
Song
|
|
Deal 5 damage to chosen character or location.
|
Rare
|
Avalanche
|
Steel
|
|
|
Deal 1 damage to each opposing character. You may banish chosen location.
|
Uncommon
|
Ba‐Boom!
|
Steel
|
|
|
Deal 2 damage to chosen character or location.
|
Common
|
Be King Undisputed
|
Ruby
|
Song
|
|
Each opponent chooses and banishes one of their characters.
|
Rare
|
Be Our Guest
|
Amber
|
Song
|
|
Look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order.
|
Uncommon
|
Be Prepared
|
Ruby
|
Song
|
|
Banish all characters.
|
Rare
|
Befuddle
|
Amethyst
|
|
|
Return a character or item with cost 2 or less to their player's hand.
|
Uncommon
|
Bend to My Will
|
Emerald
|
|
|
Each opponent discards all cards in their hand.
|
Super Rare
|
Bestow a Gift
|
Amethyst
|
|
|
Move 1 damage counter from chosen character to chosen opposing character.
|
Common
|
Bibbidi Bobbidi Boo
|
Emerald
|
Song
|
|
Return chosen character of yours to your hand to play another character with the same cost or less for free.
|
Rare
|
Blast from Your Past
|
Amber
|
Song
|
|
Name a card. Return all character cards with that name from your discard to your hand.
|
Super Rare
|
Boss's Orders
|
Amber
|
|
|
Chosen character gains Support this turn. (Whenever they quest, you may add their to another chosen character's this turn.)
|
Common
|
Bounce
|
Emerald
|
|
|
Return chosen character of yours to your hand to return another chosen character to their player's hand.
|
Uncommon
|
Brawl
|
Ruby
|
|
|
Banish chosen character with 2 or less.
|
Common
|
Break
|
Steel
|
|
|
Banish chosen item.
|
Common
|
Break Free
|
Ruby
|
|
|
Deal 1 damage to chosen character of yours. They gain Rush and get +1 this turn. (They can challenge the turn they're played.)
|
Common
|
Bruno's Return
|
Amber
|
|
|
Return a character card from your discard to your hand. Then remove up to 2 damage from chosen character.
|
Uncommon
|
Charge!
|
Steel
|
|
|
Chosen character gains Challenger +2 and Resist +2 this turn. (They get +2 while challenging. Damage dealt to them is reduced by 2.)
|
Common
|
Control Your Temper!
|
Amber
|
|
|
Chosen character gets -2 this turn.
|
Common
|
Cut to the Chase
|
Ruby
|
|
|
Chosen character gains Rush this turn. (They can challenge the turn they're played.)
|
Uncommon
|
Develop Your Brain
|
Sapphire
|
|
|
Look at the top 2 cards of your deck. Put one into your hand and the other on the bottom of the deck.
|
Common
|
Dig a Little Deeper
|
Sapphire
|
Song
|
|
Look at the top 7 cards of your deck. Put 2 into your hand. Put the rest on the bottom of your deck in any order.
|
Uncommon
|
Distract
|
Sapphire
|
|
|
Chosen character gets -2 this turn. Draw a card.
|
Common
|
Divebomb
|
Ruby
|
|
|
Banish one of your characters with Reckless to banish chosen character with less than that character.
|
Uncommon
|
Do It Again!
|
Emerald
|
|
|
Return an action card from your discard to your hand.
|
Rare
|
Dodge!
|
Emerald
|
|
|
Chosen character gains Ward and Evasive until the start of your next turn. (Opponents can't choose them except to challenge. Only characters with Evasive can challenge them.)
|
Common
|
Don't Let the Frostbite Bite
|
Ruby
|
Song
|
|
Ready all your characters. They can't quest for the rest of this turn.
|
Rare
|
Dragon Fire
|
Ruby
|
|
|
Banish chosen character.
|
Uncommon
|
Duck for Cover!
|
Steel
|
|
|
Chosen character gains Resist +1 and Evasive this turn. (Damage dealt to them is reduced by 1. They can challenge characters with Evasive.)
|
Common
|
Energy Blast
|
Ruby
|
|
|
Banish chosen character. Draw a card.
|
Rare
|
Ever as Before
|
Sapphire
|
Song
|
|
Remove up to 2 damage from any number of chosen characters.
|
Common
|
Evil Comes Prepared
|
Ruby
|
|
|
Ready chosen character of yours. They can’t quest for the rest of this turn. If a Villain character is chosen, gain 1 lore.
|
Common
|
Falling Down the Rabbit Hole
|
Sapphire
|
|
|
Each player chooses one of their characters and puts them into their inkwell facedown and exerted.
|
Rare
|
Fan the Flames
|
Ruby
|
|
|
Ready chosen character. They can't quest for the rest of this turn.
|
Uncommon
|
Finders Keepers
|
Amethyst
|
|
|
Draw 3 cards.
|
Uncommon
|
Fire the Cannons!
|
Steel
|
|
|
Deal 2 damage to chosen character.
|
Common
|
First Aid
|
Amber
|
|
|
Remove up to 1 damage from each of your characters.
|
Common
|
Food Fight!
|
Steel
|
|
|
Your characters gain ", 1 - Deal 1 damage to chosen character" this turn.
|
Uncommon
|
Four Dozen Eggs
|
Sapphire
|
Song
|
|
Your characters gain Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.)
|
Uncommon
|
Freeze
|
Amethyst
|
|
|
Exert chosen opposing character.
|
Common
|
Friend Like Me
|
Sapphire
|
Song
|
|
Each player puts the top 3 cards of their deck into their inkwell facedown and exerted.
|
Rare
|
Friends on the Other Side
|
Amethyst
|
Song
|
|
Draw 2 cards.
|
Common
|
Gathering Knowledge and Wisdom
|
Amethyst
|
|
|
Gain 2 lore.
|
Common
|
Glean
|
Sapphire
|
|
|
Banish chosen item. Its player gains 2 lore.
|
Common
|
Glimmer vs Glimmer
|
Ruby
|
|
|
Banish chosen character of yours to banish chosen character.
|
Uncommon
|
Go the Distance
|
Ruby
|
Song
|
|
Ready chosen damaged character of yours. They can't quest for the rest of this turn. Draw a card.
|
Common
|
Good Job!
|
Amber
|
|
|
Chosen character gets +1 this turn.
|
Common
|
Grab Your Sword
|
Steel
|
Song
|
|
Deal 2 damage to each opposing character.
|
Rare
|
Gruesome and Grim
|
Amethyst
|
Song
|
|
Play a character with cost 4 or less for free. They gain Rush. At the end of the turn, banish them. (They can challenge the turn they're played.)
|
Rare
|
Hakuna Matata
|
Amber
|
Song
|
|
Remove up to 3 damage from each of your characters.
|
Common
|
Has Set My Heaaaaaaart...
|
Emerald
|
Song
|
|
Banish chosen item.
|
Uncommon
|
He's Got a Sword!
|
Ruby
|
|
|
Chosen character gets +2 this turn.
|
Common
|
Heal What Has Been Hurt
|
Amber
|
Song
|
|
Remove up to 3 damage from chosen character. Draw a card.
|
Common
|
Healing Glow
|
Amber
|
|
|
Remove up to 2 damage from chosen character.
|
Common
|
Healing Touch
|
Amber
|
|
|
Remove up to 4 damage from chosen character. Draw a card.
|
Common
|
Heffalumps and Woozles
|
Emerald
|
Song
|
|
Chosen opposing character can't quest during their next turn. Draw a card.
|
Common
|
Helping Hand
|
Sapphire
|
|
|
Chosen character gains Support this turn. Draw a card. (Whenever they quest, you may add their to another chosen character's this turn.)
|
Common
|
Hide Away
|
Sapphire
|
|
|
Put chosen item or location into its player's inkwell facedown and exerted.
|
Uncommon
|
Hold Still
|
Amber
|
|
|
Remove up to 4 damage from chosen character.
|
Common
|
Hot Potato
|
Steel
|
|
|
Choose one: • Deal 2 damage to chosen character. • Banish chosen item.
|
Uncommon
|
How Far I'll Go
|
Sapphire
|
Song
|
|
Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted.
|
Uncommon
|
Hypnotic Deduction
|
Emerald
|
|
|
Draw 3 cards, then put 2 cards from your hand on the top of your deck in any order.
|
Common
|
Hypnotic Strength
|
Amethyst
|
|
|
Draw a card. Chosen character gains Challenger +2 this turn. (They get +2 while challenging.)
|
Common
|
Hypnotize
|
Emerald
|
|
|
Each opponent chooses and discards a card. Draw a card.
|
Common
|
I Find 'em, I Flatten 'em
|
Steel
|
Song
|
|
Banish all items.
|
Uncommon
|
I Will Find My Way
|
Emerald
|
Song
|
|
Chosen character of yours gets +2 this turn. They may move to a location for free.
|
Common
|
I Won't Give In
|
Amber
|
Song
|
|
Return a character card with cost 2 or less from your discard to your hand.
|
Common
|
I'm Still Here
|
Steel
|
Song
|
|
Chosen character gains Resist +2 until the start of your next turn. Draw a card. (Damage dealt to them is reduced by 2.)
|
Common
|
I'm Stuck!
|
Amethyst
|
|
|
Chosen exerted character can't ready at the start of their next turn.
|
Common
|
I've Got a Dream
|
Ruby
|
Song
|
|
Ready chosen character of yours at a location. They can't quest for the rest of this turn. Gain lore equal to that location's .
|
Uncommon
|
If it's Not Baroque
|
Sapphire
|
|
|
Return an item card from your discard to your hand.
|
Rare
|
Improvise
|
Emerald
|
|
|
Chosen character gets +1 this turn. Draw a card.
|
Common
|
Invited to the Ball
|
Amber
|
|
|
Reveal the top 2 cards of your deck. Put revealed character cards into your hand. Put the rest on the bottom of your deck in any order.
|
Uncommon
|
It Calls Me
|
Amethyst
|
Song
|
|
Draw a card. Then, choose up to 3 cards from chosen opponent's discard and shuffle them into their deck.
|
Uncommon
|
Just in Time
|
Amber
|
|
|
You may play a character with cost 5 or less for free.
|
Rare
|
Last Stand
|
Amber
|
|
|
Banish chosen character who was challenged this turn.
|
Uncommon
|
Last‐Ditch Effort
|
Amethyst
|
|
|
Exert chosen opposing character. Then chosen character of yours gains Challenger +2 this turn. (They get +2 while challenging.)
|
Uncommon
|
Launch
|
Sapphire
|
|
|
Banish chosen item of yours to deal 5 damage to chosen character.
|
Uncommon
|
Lead the Way
|
Ruby
|
|
|
Your characters get +2 this turn.
|
Common
|
Legend of the Sword in the Stone
|
Amethyst
|
Song
|
|
Chosen character gains Challenger +3 this turn. (They get +3 while challenging.)
|
Common
|
Let It Go
|
Sapphire
|
Song
|
|
Put chosen character into their player's inkwell facedown and exerted.
|
Rare
|
Let the Storm Rage On
|
Steel
|
Song
|
|
Deal 2 damage to chosen character. Draw a card.
|
Common
|
Look at this Family
|
Amber
|
Song
|
|
Look at the top 5 cards of your deck. You may reveal up to 2 character cards and put them into your hand. Put the rest on the bottom of your deck in any order.
|
Rare
|
Lose the Way
|
Amethyst
|
|
|
Exert chosen character. Then, you may choose and discard a card. If you do, the exerted character can't ready at the start of their next turn.
|
Uncommon
|
Lost in the Woods
|
Amber
|
Song
|
|
All opposing characters get -2 until the start of your next turn.
|
Uncommon
|
Magical Aid
|
Amethyst
|
|
|
Chosen character gains Challenger +3 and "When this character is banished in a challenge, return this card to your hand" this turn. (They get +3 while challenging.)
|
Uncommon
|
Make the Potion
|
Emerald
|
|
|
Choose one: • Banish chosen item. • Deal 2 damage to chosen damaged character.
|
Common
|
Making Magic
|
Amethyst
|
|
|
Move 1 damage counter from chosen character to chosen opposing character. Draw a card.
|
Common
|
Mosquito Bite
|
Emerald
|
|
|
Put 1 damage counter on chosen character.
|
Uncommon
|
Mother Knows Best
|
Emerald
|
Song
|
|
Return chosen character to their player's hand.
|
Uncommon
|
Night Howler Rage
|
Emerald
|
|
|
Draw a card. Chosen character gains Reckless during their next turn. (They can't quest and must challenge if able.)
|
Common
|
Nothing to Hide
|
Sapphire
|
|
|
Each opponent reveals their hand. Draw a card.
|
Common
|
Olympus Would Be That Way
|
Steel
|
|
|
Your characters get +3 this turn while challenging a location.
|
Common
|
On Your Feet! Now!
|
Ruby
|
|
|
Ready all your characters and deal 1 damage to each of them. They can't quest for the rest of this turn.
|
Rare
|
One Jump Ahead
|
Sapphire
|
Song
|
|
Put the top card of your deck into your inkwell facedown and exerted.
|
Uncommon
|
One Last Hope
|
Steel
|
Song
|
|
Chosen character gains Resist +2 until the start of your next turn. If a Hero is chosen, they may also challenge ready characters this turn. (Damage dealt to them is reduced by 2.)
|
Rare
|
Pack Tactics
|
Emerald
|
|
|
Gain 1 lore for each damaged character opponents have in play.
|
Rare
|
Painting the Roses Red
|
Amber
|
Song
|
|
Up to 2 chosen characters get -1 this turn. Draw a card.
|
Common
|
Part of Your World
|
Amber
|
Song
|
|
Return a character card from your discard to your hand.
|
Rare
|
Pick a Fight
|
Steel
|
|
|
Chosen character can challenge ready characters this turn.
|
Uncommon
|
Poor Unfortunate Souls
|
Amethyst
|
Song
|
|
Return chosen character, item or location with cost 2 or less to their player’s hand.
|
Common
|
Prepare Your Bot
|
Sapphire
|
|
|
Choose one:
|
Uncommon
|
Prepare to Board!
|
Emerald
|
|
|
Chosen character gets +2 this turn. If a Pirate character is chosen, they get +3 instead.
|
Common
|
Quick Patch
|
Amber
|
|
|
Remove up to 3 damage from chosen location.
|
Common
|
Ransack
|
Steel
|
|
|
Draw 2 cards, then choose and discard 2 cards.
|
Uncommon
|
Reflection
|
Amethyst
|
Song
|
|
Look at the top 3 cards of your deck. Put them back on the top of your deck in any order.
|
Uncommon
|
Remember Who You Are
|
Emerald
|
|
|
If chosen opponent has more cards in their hand than you, draw cards until you have the same number.
|
Rare
|
Repair
|
Sapphire
|
|
|
Remove up to 3 damage from one of your locations or characters.
|
Common
|
Rescue Rangers Away!
|
Amber
|
|
|
Count the number of characters you have in play. Chosen character loses equal to that number until the start of your next turn.
|
Uncommon
|
Revive
|
Amber
|
|
|
Play a character card with cost 5 or less from your discard for free.
|
Rare
|
Ring the Bell
|
Emerald
|
|
|
Banish chosen damaged character.
|
Uncommon
|
Rise of the Titans
|
Steel
|
|
|
Banish chosen location or item.
|
Uncommon
|
Royal Tantrum
|
Sapphire
|
|
|
Banish any number of your items, then draw a card for each item banished this way.
|
Rare
|
Safe and Sound
|
Amber
|
|
|
Chosen character of yours can't be challenged until the start of your next turn.
|
Rare
|
Sail the Azurite Sea
|
Sapphire
|
|
|
This turn, you may put an additional card from your hand into your inkwell facedown. Draw a card.
|
Common
|
Second Star to the Right
|
Amethyst
|
Song
|
|
Chosen player draws 5 cards.
|
Rare
|
Seeking the Half Crown
|
Amethyst
|
|
|
For each Sorcerer character you have in play, you pay 1 less to play this action. Draw 2 cards.
|
Rare
|
Seldom All They Seem
|
Sapphire
|
Song
|
|
Chosen character gets -3 this turn.
|
Common
|
Sign the Scroll
|
Amber
|
|
|
Each opponent may choose and discard a card. For each oppponent who doesn't, you gain 2 lore.
|
Uncommon
|
Smash
|
Steel
|
|
|
Deal 3 damage to chosen character.
|
Uncommon
|
Stampede
|
Emerald
|
|
|
Deal 2 damage to chosen damaged character.
|
Common
|
Steal from the Rich
|
Emerald
|
|
|
Whenever one of your characters quests this turn, each opponent loses 1 lore.
|
Rare
|
Strength of a Raging Fire
|
Steel
|
Song
|
|
Deal damage to chosen character equal to the number of characters you have in play.
|
Rare
|
Strike a Good Match
|
Emerald
|
Song
|
|
Draw 2 cards, then choose and discard a card.
|
Common
|
Sudden Chill
|
Emerald
|
Song
|
|
Each opponent chooses and discards a card.
|
Common
|
Swing Into Action
|
Amethyst
|
|
|
Chosen character gains Rush this turn. (They can challenge the turn they're played.)
|
Common
|
Tangle
|
Ruby
|
|
|
Each opponent loses 1 lore.
|
Common
|
Teeth and Ambitions
|
Ruby
|
Song
|
|
Deal 2 damage to chosen character of yours to deal 2 damage to another chosen character.
|
Rare
|
The Bare Necessities
|
Amber
|
Song
|
|
Chosen opponent reveals their hand and discards a non-character card of your choice.
|
Rare
|
The Beast is Mine!
|
Emerald
|
|
|
Chosen character gains Reckless during their next turn. (They can't quest and must challenge if able.)
|
Uncommon
|
The Boss is on a Roll
|
Amethyst
|
Song
|
|
Look at the top 5 cards of your deck. Put any number of them on the top or the bottom of your deck in any order. Gain 1 lore.
|
Rare
|
The Islands I Pulled From The Sea
|
Ruby
|
Song
|
|
Search your deck for a location card, reveal that card to all players, and put it into your hand. Then, shuffle your deck.
|
Uncommon
|
The Mob Song
|
Steel
|
Song
|
|
Deal 3 damage to up to 3 chosen characters and/or locations.
|
Uncommon
|
The Most Diabolical Scheme
|
Ruby
|
Song
|
|
Banish chosen Villain of yours to banish chosen character.
|
Uncommon
|
Thievery
|
Ruby
|
|
|
Chosen opponent loses 1 lore. Gain 1 lore.
|
Common
|
Treasures Untold
|
Sapphire
|
Song
|
|
Return up to 2 item cards from your discard into your hand.
|
Rare
|
Triton's Decree
|
Steel
|
|
|
Each opponent chooses one of their characters and deals 2 damage to them.
|
Common
|
Try Everything
|
Amber
|
Song
|
|
Remove up to 3 damage from chosen character and ready them. They can't quest or challenge for the rest of this turn.
|
Uncommon
|
Tug‐of‐War
|
Steel
|
|
|
Chose one:
- Deal 1 damage to each opposing character without Evasive.
- Deal 3 damage to each opposing character with Evasive.
|
Rare
|
Twin Fire
|
Steel
|
|
|
Deal 2 damage to chosen character. Then, you may choose and discard a card to deal 2 damage to another chosen character.
|
Common
|
Under the Sea
|
Emerald
|
Song
|
|
Put all opposing characters with 2 or less on the bottom of their players' decks in any order.
|
Rare
|
Unfortunate Situation
|
Steel
|
|
|
Each opponent chooses one of their characters and deals 4 damage to them.
|
Uncommon
|
Ursula's Plan
|
Amethyst
|
|
|
Each opponent chooses and exerts one of their characters. Those characters can't ready at the start of their next turn.
|
Uncommon
|
Ursula's Trickery
|
Emerald
|
|
|
Each opponent may choose and discard a card. For each opponent who doesn't, you draw a card.
|
Uncommon
|
Vicious Betrayal
|
Emerald
|
|
|
Chosen character gets +2 this turn. If a Villain character is chosen, they get +3 instead.
|
Common
|
Vision of the Future
|
Sapphire
|
|
|
Look at the top 5 cards of your deck. Put one into your hand and the rest on the bottom of your deck in any order.
|
Common
|
Voyage
|
Ruby
|
|
|
Move up to 2 characters of yours to the same location for free.
|
Common
|
We Could Be Immortals
|
Sapphire
|
Song
|
|
Your Inventor characters gain Resist +6 this turn. Then, put this card into your inkwell facedown and exerted. (Damage dealt to them is reduced by 6.)
|
Rare
|
We Don't Talk About Bruno
|
Emerald
|
Song
|
|
Return chosen character to their player's hand, then that player discards a card at random.
|
Rare
|
We Know the Way
|
Amethyst
|
Song
|
|
Shuffle chosen card from your discard into your deck. Reveal the top card of your deck. If it has the same name as the chosen card, you may play the revealed card for free. Otherwise, put it into your hand.
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Rare
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What Did You Call Me?
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Ruby
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|
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Chosen damaged character gets +3 this turn.
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Common
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When Will My Life Begin?
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Steel
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Song
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Chosen character can't challenge during their next turn. Draw a card.
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Common
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Who's With Me?
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Ruby
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Your characters get +2 this turn. Whenever one of your characters with Reckless challenges another character this turn, gain 2 lore.
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Super Rare
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Work Together
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Sapphire
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|
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Chosen character gains Support this turn. (Whenever they quest, you may add their to another chosen character's this turn.)
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Common
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World's Greatest Criminal Mind
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Amber
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Song
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Banish chosen character with 5 or more.
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Rare
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You Came Back
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Emerald
|
|
|
Ready chosen character.
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Rare
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You Can Fly!
|
Ruby
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Song
|
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Chosen character gains Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
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Uncommon
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You Have Forgotten Me
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Amber
|
|
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Each opponent chooses and discards 2 cards.
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Uncommon
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You're Welcome
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Emerald
|
Song
|
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Shuffle chosen character, item or location into their player's deck. That player draws 2 cards.
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Uncommon
|
Zero to Hero
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Amber
|
Song
|
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Count the number of characters you have in play. You pay that amount of less for the next character you play this turn.
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Uncommon
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