Card Name | Collector Number | Ink | Card Type | Cost | Ability name | Ability |
Arthur - King Victorious |
194/204·EN·5 |
Steel |
Character |
7 |
KNIGHTED BYTHE KING |
When you play this character, chosen character gains Challenger +2 and Resist +2 and can challenge ready characters this turn. (They get +2 while challenging. Damage dealt to them is reduced by 2.) |
Captain Amelia - Commander of the Legacy |
192/204·EN·6 |
Steel |
Character |
4 |
DRIVELING GALOOTS |
This character can't be challenged by Pirate characters. |
Captain Amelia - Commander of the Legacy |
192/204·EN·6 |
Steel |
Character |
4 |
EVERYTHING SHIPSHAPE |
While being challenged, your other characters gain Resist +1. (Damage dealt to them is reduced by 1.) |
Charge! |
198/204·EN·2 |
Steel |
Action |
2 |
|
Chosen character gains Challenger +2 and Resist +2 this turn. (They get +2 while challenging. Damage dealt to them is reduced by 2.) |
Cogsworth - Grandfather Clock |
142/204·EN·2 |
Sapphire |
Character |
5 |
UNWIND |
Your other characters gain Resist +1 (Damage dealt to them is reduced by 1.) |
Field of Ice |
166/204·EN·4 |
Sapphire |
Item |
3 |
ICY DEFENSE |
Whenever you play a character, they gain Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.) |
Four Dozen Eggs |
163/204·EN·2 |
Sapphire |
Action |
4 |
|
Your characters gain Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.) |
Gizmosuit |
200/204·EN·3 |
Steel |
Item |
3 |
CYBERNETIC ARMOR |
Banish this item – Chosen character gains Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.) |
Grumpy - Skeptical Knight |
186/204·EN·5 |
Steel |
Character |
3 |
BOON OF RESILIENCE |
While one of your Knight characters is at a location, that character gains Resist +2. (Damage dealt to them is reduced by 2.) |
Grumpy - Skeptical Knight |
186/204·EN·5 |
Steel |
Character |
3 |
BURST OF SPEED |
During your turn, this character gains Evasive. (They can challenge characters with Evasive.) |
John Silver - Greedy Treasure Seeker |
176/204·EN·3 |
Steel |
Character |
3 |
CHART YOUR OWN COURSE |
For each location you have in play, this character gains Resist +1 and gets +1 . (Damage dealt to them is reduced by 1.) |
Kuzco - Selfish Emperor |
149/204·EN·5 |
Sapphire |
Character |
6 |
BY INVITE ONLY |
4 – Your other characters gain Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.) |
Little John - Resourceful Outlaw |
178/204·EN·3 |
Steel |
Character |
6 |
OKAY, BIG SHOT |
While this character is exerted, your characters with Bodyguard gain Resist +1 and get +1 . (Damage dealt to them is reduced by 1.) |
Lythos - Rock Titan |
180/204·EN·3 |
Steel |
Character |
4 |
STONE SKIN |
– Chosen character gains Resist +2 this turn. |
Magic Broom - Industrial Model |
188/204·EN·2 |
Steel |
Character |
3 |
MAKE IT SHINE |
When you play this character, chosen character gains Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.) |
Maui's Place of Exile - Hidden Island |
202/204·EN·3 |
Steel |
Location |
2 |
ISOLATED |
Characters gain Resist +1 while here. (Damage dealt to them is reduced by 1.) |
Merlin - Back from Bermuda |
142/204·EN·5 |
Sapphire |
Character |
4 |
LONG LIVE THE KING! |
Your characters named Arthur gain Resist +1. (Damage dealt to them is reduced by 1.) |
Mouse Armor |
203/204·EN·2 |
Steel |
Item |
2 |
PROTECTION |
– Chosen character gains Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.) |
Noi - Orphaned Thief |
155/204·EN·2 |
Sapphire |
Character |
2 |
HIDE AND SEEK |
While you have an item in play, this character gains Resist +1 and Ward. (Damage dealt to this character is reduced by 1. Opponents can't choose this character except to challenge.) |
One Last Hope |
197/204·EN·4 |
Steel |
Action |
3 |
|
Chosen character gains Resist +2 until the start of your next turn. If a Hero is chosen, they may also challenge ready characters this turn. (Damage dealt to them is reduced by 2.) |
Plate Armor |
201/204·EN·5 |
Steel |
Item |
4 |
WELL CRAFTED |
- Chosen character gains Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.) |
Prince Phillip - Gallant Defender |
152/204·EN·4 |
Sapphire |
Character |
3 |
BEST DEFENSE |
Whenever one of your characters is chosen for Support, they gain Resist +1 this turn. (Damage dealt to them is reduced by 1.) |
Shield of Arendelle |
200/204·EN·5 |
Steel |
Item |
1 |
DEFLECT |
Banish this item – Chosen character gains Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.) |
Snow White - Fair‐Hearted |
183/204·EN·5 |
Steel |
Character |
5 |
NATURAL LEADER |
This character gains Resist +1 for each other Knight character you have in play. (Damage dealt to this character is reduced by 1 for each other Knight.) |
Vault Door |
167/204·EN·3 |
Sapphire |
Item |
4 |
SEALED AWAY |
Your locations and characters at locations gain Resist +1. (Damage dealt to them is reduced by 1.) |