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Name
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Cost
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Strength
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Willpower
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Move Cost
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Lore Value
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Ability 1
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Ability 2
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Ability 3
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Jessie - Lively Cowgirl
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PART OF A FAMILY Whenever this character quests, if you have 2 or more other Toy [characters?] in play, you may draw a card.
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YODEL-AY-HEE-HOO! Whenever you [pay 1 or?] less to play a card, chosen opposing [character?] gets -1 until the start of your [next turn?].
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Woody - Leader of the Toys
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LET'S GO HOME When you play this [character, you may?] look at the top 4 cards of your deck [and?] reveal a Toy character card or a location [card?] named Andy's Room and put it into [your hand.?] Put the rest on the bottom of your [deck in?] any order.
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Mrs. Incredible - Super Stretchy
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FLEXIBLE THINKING At the star of your turn, you may choose one:
- This character gains Evasive until the star of your next turn.(Only characters with Evasive can challenge them.)
- This character gets +1
this turn.
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Frozone - Unbelievably Cool
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Rush (This character can challenge the turn they're played.)
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JUST CHILL When [...] have another Super [...] exert chosen opposing [character?].
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The Queen - Evil Ruler
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UNEQUEALED CRUELTY While an opposing damaged character is in play, this character gets +2 .
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Buzz Lightyear - On the Way
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SECRET MISSION Whenever you pay 2 or less to play a non-character, draw a card, then choose and discard a card.
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WORLD'S GREATEST TOY Whenever you pay 2 or less to play a character, deal 1 damage to chosen opposing damaged character.
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Daisy Duck - Trendy Traveler
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BREAK IS OVER Whenever this character quests, if you played another character this turn, you may ready another chosen character. If you do, they can't quest for the rest of this turn.
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Jack‐Jack Parr - Incredible Potential
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WEIRD THINGS ARE HAPPENING At the star of your turn, you may put the top card of your deck into your discard. If its card type is:
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Gadget Hackwrench - Resourceful Mechanic
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TIME TO TINKER When you play this character, you may play an item with cost 3 or less for free.
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WELL SUPPLIED Your characters with Support get +1 .
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Merida - Formidable Archer
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FULL QUIVER When you play this character, [you?] may return an action card named [Take Aim?] from your discard to your hand.
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STEADY AIM Whenever one of your [character deals?] damage to an opposing character, [deal X damage?] to that character.
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The Family Scattered
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Chosen opponent chooses 3 of their characters and returns one of those cards to their hand, puts one on the bottom of their deck, and puts one on the top of their deck.
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