| Card
|
Ink
|
Cost
|
Abilities
|
Rarity
|
| Amber Chromicon
|
Amber
|
|
AMBER LIGHT – Remove up to 1 damage from each of your characters.
|
 Uncommon
|
| Amber Coil
|
Amber
|
|
HEALING AURA During your turn, whenever a card is put into your inkwell, you may remove up to 2 damage from chosen character.
|
 Uncommon
|
| Amethyst Chromicon
|
Amethyst
|
|
AMETHYST LIGHT – Each player may draw a card.
|
 Uncommon
|
| Amethyst Coil
|
Amethyst
|
|
MAGICAL TOUCH During your turn, whenever a card is put into your inkwell, you may move 1 damage counter from chosen character to chosen opposing character.
|
 Uncommon
|
| Aurelian Gyrosensor
|
Sapphire
|
|
SEEKING KNOWLEDGE Whenever one of your characters quests, you may look at the top card of your deck. Put it on either the top or the bottom of your deck.
|
 Rare
|
| Emerald Chromicon
|
Emerald
|
|
EMERALD LIGHT During opponents' turns, whenever one of your characters is banished, you may return chosen character to their player's hand.
|
 Uncommon
|
| Emerald Coil
|
Emerald
|
|
SHIMMERING WINGS During your turn, whenever a card is put into your inkwell, chosen character gains Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
|
 Uncommon
|
| Enigmatic Inkcaster
|
Emerald
|
|
ITS OWN REWARD – If you've played 2 or more cards this turn, gain 1 lore.
|
 Rare
|
| Fortisphere
|
Steel
|
|
RESOURCEFUL When you play this item, you may draw a card. EXTRACT OF STEEL 1 , Banish this item – Chosen character of yours gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.)
|
 Common
|
| Half Hexwell Crown
|
Amethyst
|
|
AN UNEXPECTED FIND , 2 – Draw a card. A PERILOUS POWER , 2 , Discard a card – Exert chosen character.
|
 Rare
|
| Healing Decanter
|
Amber
|
|
RENEWING ESSENCE – Remove up to 2 damage from chosen character.
|
 Common
|
| Hidden Inkcaster
|
Emerald
|
|
FRESH INK When you play this item, draw a card. UNEXPECTED TREASURE All cards in your hand count as having .
|
 Common
|
| Ink Amplifier
|
Sapphire
|
|
ENERGY CAPTURE Whenever an opponent draws a card during their turn, if it's the second card they've drawn this turn, you may put the top card of your deck into your inkwell facedown and exerted.
|
 Rare
|
| Inkrunner
|
Sapphire
|
|
PREFLIGHT CHECK When you play this item, draw a card. READY TO RIDE , 1 – Chosen character gains Alert this turn. (The can challenge as if they had Evasive.)
|
 Uncommon
|
| King's Sensor Core
|
Steel
|
|
SYMBOL OF ROYALTY Your Prince and King characters gain Resist +1. (Damage dealt to them is reduced by 1.) ROYAL SEARCH , 2 - Reveal the top card of your deck. If it's a Prince or King character card, you may put that card into your hand. Otherwise, put it on the top of your deck.
|
 Rare
|
| Obscurosphere
|
Emerald
|
|
EXTRACT OF EMERALD 2 , Banish this item - Your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
|
 Common
|
| Queen's Sensor Core
|
Amber
|
|
SYMBOL OF NOBILITY At the start of your turn, if you have a Princess or Queen character in play, gain 1 lore. ROYAL SEARCH , 2 – Reveal the top card of your deck. If it's a Princess or Queen character card, you may put it into your hand. Otherwise, put it on the top of your deck.
|
 Rare
|
| Recovered Page
|
Amber
|
|
WHAT IS TO COME When you play this item, look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order. WHISPERED POWER 1 , Banish this item – Put the top card of your deck facedown under one of your characters or locations with Boost.
|
 Uncommon
|
| Retrosphere
|
Amethyst
|
|
EXTRACT OF AMETHYST 2 , Banish this item - Return chosen character, item, or location with cost 3 or less to their player's hand.
|
 Common
|
| Ruby Chromicon
|
Ruby
|
|
RUBY LIGHT – Chosen character gets +1 this turn.
|
 Uncommon
|
| Ruby Coil
|
Ruby
|
|
CRIMSON SPARK During your turn, whenever a card is put into your inkwell, chosen character gets +2 this turn.
|
 Uncommon
|
| Sapphire Chromicon
|
Sapphire
|
|
POWERING UP This item enters play exerted. SAPPHIRE LIGHT , 2 , Banish one of your items – Gain 2 lore.
|
 Uncommon
|
| Sapphire Coil
|
Sapphire
|
|
BRILLIANT SHINE During your turn, whenever a card is put into your inkwell, you may give chosen character -2 this turn.
|
 Uncommon
|
| Starlight Vial
|
Emerald
|
|
EFFICIENT ENERGY – You pay 2 less for the next action you play this turn. TRAP 2 , Banish this item – Draw 2 cards, then choose and discard a card.
|
 Rare
|
| Steel Chromicon
|
Steel
|
|
STEEL LIGHT – Deal 1 damage to chosen character.
|
 Uncommon
|
| Steel Coil
|
Steel
|
|
METALLIC FLOW During your turn, whenever a card is put into your inkwell, you may draw a card, then choose and discard a card.
|
 Uncommon
|
| Vitalisphere
|
Ruby
|
|
EXTRACT OF RUBY 1 , Banish this item – Chosen character gains Rush and gets +2 this turn. (They can challenge the turn they're played.)
|
 Common
|