| Card
|
Ink
|
Cost
|
Abilities
|
Rarity
|
| Amazu's Inkcaster
|
Ruby
|
|
ON THE HORIZON , 1 - Look at the top 4 cards of your deck. You may reveal a location card and put it into your hand. Put the rest on the bottom of your deck in any order.
|
 Uncommon
|
| Amber Chromicon
|
Amber
|
|
AMBER LIGHT – Remove up to 1 damage from each of your characters.
|
 Uncommon
|
| Amber Coil
|
Amber
|
|
HEALING AURA During your turn, whenever a card is put into your inkwell, you may remove up to 2 damage from chosen character.
|
 Uncommon
|
| Amethyst Chromicon
|
Amethyst
|
|
AMETHYST LIGHT – Each player may draw a card.
|
 Uncommon
|
| Amethyst Coil
|
Amethyst
|
|
MAGICAL TOUCH During your turn, whenever a card is put into your inkwell, you may move 1 damage counter from chosen character to chosen opposing character.
|
 Uncommon
|
| Aurelian Gyrosensor
|
Sapphire
|
|
SEEKING KNOWLEDGE Whenever one of your characters quests, you may look at the top card of your deck. Put it on either the top or the bottom of your deck.
|
 Rare
|
| Battering Ram
|
Emerald
|
|
FULL FORCE – Deal 1 damage to chosen damaged character. BREAK THROUGH , Banish this item – Banish chosen location.
|
 Rare
|
| Emerald Chromicon
|
Emerald
|
|
EMERALD LIGHT During opponents' turns, whenever one of your characters is banished, you may return chosen character to their player's hand.
|
 Uncommon
|
| Emerald Coil
|
Emerald
|
|
SHIMMERING WINGS During your turn, whenever a card is put into your inkwell, chosen character gains Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
|
 Uncommon
|
| Enigmatic Inkcaster
|
Emerald
|
|
ITS OWN REWARD – If you've played 2 or more cards this turn, gain 1 lore.
|
 Rare
|
| Fortisphere
|
Steel
|
|
RESOURCEFUL When you play this item, you may draw a card. EXTRACT OF STEEL 1 , Banish this item – Chosen character of yours gains Bodyguard until the start of your next turn. (An opposing character who challenges one of your characters must choose one with Bodyguard if able.)
|
 Common
|
| Half Hexwell Crown
|
Amethyst
|
|
AN UNEXPECTED FIND , 2 – Draw a card. A PERILOUS POWER , 2 , Discard a card – Exert chosen character.
|
 Rare
|
| Healing Decanter
|
Amber
|
|
RENEWING ESSENCE – Remove up to 2 damage from chosen character.
|
 Common
|
| Hidden Inkcaster
|
Emerald
|
|
FRESH INK When you play this item, draw a card. UNEXPECTED TREASURE All cards in your hand count as having .
|
 Common
|
| Ink Amplifier
|
Sapphire
|
|
ENERGY CAPTURE Whenever an opponent draws a card during their turn, if it's the second card they've drawn this turn, you may put the top card of your deck into your inkwell facedown and exerted.
|
 Rare
|
| Inkrunner
|
Sapphire
|
|
PREFLIGHT CHECK When you play this item, draw a card. READY TO RIDE , 1 – Chosen character gains Alert this turn. (The can challenge as if they had Evasive.)
|
 Uncommon
|
| King's Sensor Core
|
Steel
|
|
SYMBOL OF ROYALTY Your Prince and King characters gain Resist +1. (Damage dealt to them is reduced by 1.) ROYAL SEARCH , 2 - Reveal the top card of your deck. If it's a Prince or King character card, you may put that card into your hand. Otherwise, put it on the top of your deck.
|
 Rare
|
| Mystical Inkcaster
|
Amethyst
|
|
SPECIAL SUMMONS , 3 – Play a character with cost 5 or less for free. They gain Rush. At the end of your turn, banish them. (They can challenge the turn they're played.)
|
 Rare
|
| Obscurosphere
|
Emerald
|
|
EXTRACT OF EMERALD 2 , Banish this item - Your characters gain Ward until the start of your next turn. (Opponents can't choose them except to challenge.)
|
 Common
|
| Queen's Sensor Core
|
Amber
|
|
SYMBOL OF NOBILITY At the start of your turn, if you have a Princess or Queen character in play, gain 1 lore. ROYAL SEARCH , 2 – Reveal the top card of your deck. If it's a Princess or Queen character card, you may put it into your hand. Otherwise, put it on the top of your deck.
|
 Rare
|
| Recovered Page
|
Amber
|
|
WHAT IS TO COME When you play this item, look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order. WHISPERED POWER 1 , Banish this item – Put the top card of your deck facedown under one of your characters or locations with Boost.
|
 Uncommon
|
| Retrosphere
|
Amethyst
|
|
EXTRACT OF AMETHYST 2 , Banish this item - Return chosen character, item, or location with cost 3 or less to their player's hand.
|
 Common
|
| Ruby Chromicon
|
Ruby
|
|
RUBY LIGHT – Chosen character gets +1 this turn.
|
 Uncommon
|
| Ruby Coil
|
Ruby
|
|
CRIMSON SPARK During your turn, whenever a card is put into your inkwell, chosen character gets +2 this turn.
|
 Uncommon
|
| Sapphire Chromicon
|
Sapphire
|
|
POWERING UP This item enters play exerted. SAPPHIRE LIGHT , 2 , Banish one of your items – Gain 2 lore.
|
 Uncommon
|
| Sapphire Coil
|
Sapphire
|
|
BRILLIANT SHINE During your turn, whenever a card is put into your inkwell, you may give chosen character -2 this turn.
|
 Uncommon
|
| Shepherd's Journal
|
Sapphire
|
|
MARGIN NOTES When you play this item, you may look at the top card of your deck. Put it on either the top of your deck or into your discord. KEY TO THE PUZZLE 1 , Banish this item – Return another item card from your discard to your hand.
|
 Uncommon
|
| Starlight Vial
|
Emerald
|
|
EFFICIENT ENERGY – You pay 2 less for the next action you play this turn. TRAP 2 , Banish this item – Draw 2 cards, then choose and discard a card.
|
 Rare
|
| Steel Chromicon
|
Steel
|
|
STEEL LIGHT – Deal 1 damage to chosen character.
|
 Uncommon
|
| Steel Coil
|
Steel
|
|
METALLIC FLOW During your turn, whenever a card is put into your inkwell, you may draw a card, then choose and discard a card.
|
 Uncommon
|
| Vitalisphere
|
Ruby
|
|
EXTRACT OF RUBY 1 , Banish this item – Chosen character gains Rush and gets +2 this turn. (They can challenge the turn they're played.)
|
 Common
|