Inkwell
Jump to navigation
Jump to search
Inkwell | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Inkwell is the supply of Ink accumulated throughout a game. Each turn, a player may turn one card which has the Inkwell icon from their hand into Ink by showing it to their opponents and then placing it facedown into their Inkwell zone. If a card does not have the Inkwell icon, it cannot be placed into the Inkwell in this manner, but it can still be placed there by a card Ability. Players cannot look at the front face of the cards that are in any player's inkwell and any cards in the Inkwell remain there until the end of the game.
All cards have an Ink cost that can be paid with the Ink in a player's Inkwell. To play a card or use a card Ability which requires Ink, a player must Exert the required amount of Ink from their Inkwell to pay for the cost of playing the card or using the ability. Cards in the Inkwell always return to Ready position during their player's Beginning Phase to be used again during the new turn.
All Cards | ||||||||
---|---|---|---|---|---|---|---|---|
Cards | 152 | 137 | 147 | 139 | 165 | 152 | 892 | |
Percentage | 76% | 69.19% | 72.77% | 68.81% | 80.88% | 76.77% | 74.09% | |
Cards | 48 | 61 | 55 | 63 | 39 | 46 | 312 | |
Percentage | 24% | 30.81% | 27.23% | 31.19% | 19.12% | 23.23% | 25.91% |
Example
A Character card with the Inkwell icon
Maleficent - Monstrous DragonA Character card without the Inkwell icon
Genie - On the Job
Inkwell (zone)
The Inkwell, as a zone, is the gameplay zone where the cards in the Inkwell are collected. Each card in the inkwell represents 1 the player can use to pay ink costs. There is no limit to the number of cards a player can have here. Cards in this zone are not considered to be in play. Physically, the zone is normally located closer to the player, just below the Play zone. Cards in this zone should always be face-down and neither the player nor the opponents can look at them. Cards in this area can only be in ready or exert position.
Card Layout | ||
---|---|---|
Card | Card Front (Regular • Foil) • Card Back (Regular • Gold) | |
Card Types | Action • Character • Item • Location | |
Ink Colors | Amber • Amethyst • Emerald • Ruby • Sapphire • Steel | |
Card Properties | All Card Types | Card name • Cost • Inkwell |
Characters | Version • Classification • Strength • Willpower • Lore Value | |
Locations | Version • Move Cost • Willpower • Lore Value | |
Text Box | Ability (Keyword) • Flavor text (Rules of Villainy) | |
Rarity | Common • Uncommon • Rare • Super Rare • Legendary • Enchanted • Special Rarities (Promo • Mark • Disney 100) | |
Other Texts | Illustrator • Collector Number • Copyright |
Gameplay terminology | ||
---|---|---|
Game | Setup • Alter Hand (Mulligan) • Game Start • Win Condition | |
Zones | Deck • Play • Discard • Hand • Inkwell • The Bag | |
Turn Phases | Beginning Phase • Main Phase • End of Turn Phase | |
Terms | Banish • Challenge • Cost • Damage • Discard • Draw • Exert • Ink • Move • Pay • Play • Quest • Ready • Return • Reveal • Sing • Turn |