Chip 'n' Dale Rescue Rangers (franchise)

Jump to navigation Jump to search
Chip 'n' Dale Rescue Rangers poster.jpeg

The Chip 'n' Dale Rescue Rangers franchise consists of the series Chip 'n Dale: Rescue Rangers (1989-1990).

There are 12 cards.

  Amber-Ink.png Amethyst-Ink.png Emerald-Ink.png Ruby-Ink.png Sapphire-Ink.png Steel-Ink.png Total
Character 6 0 0 0 4 0 10
Item 0 0 0 0 0 0 0
Action 1 0 0 0 0 0 1
Location 0 0 0 0 1 0 1

Characters List

Chip Dale Gadget Hackwrench Monterey Jack
Chip-RangerLeader-6-12.png
Dale-FriendinNeed-6-7.png
GadgetHackwrench-CreativeThinker-6-139.png
MontereyJack-Good‐HeartedRanger-6-13.png
Zipper
Zipper-AstuteDecoy-6-141.png

Character cards

Characters
Card Ink Classification Cost Strength Willpower Lore Value Abilities Rarity
Chip'n'Dale-RecoveryRangers-6-14.png
Chip 'n' Dale - Recovery Rangers
Amber-Ink.png Amber Floodborn
Hero
Uninkable 8.png Strength Amber 6.png Willpower Amber 6.png Lore.pngLore.pngLore.png Shift 5 (You may pay 5 Cost-plain black.png to play this on top of one of your characters named Chip or Dale.)
(This character counts as being named both Chip and Dale.)
 SEARCH AND RESCUE  During your turn, whenever a card is put into your inkwell, you may return a character card from your discard to your hand.
Rare2.png
Rare
Chip-FriendIndeed-6-6.png
Chip - Friend Indeed
Amber-Ink.png Amber Hero
Storyborn
Inkable 3.png Strength Amber 3.png Willpower Amber 3.png Lore.png  DALE'S PARTNER  When you play this character, chosen character gets +1 lore.png this turn. Common2.png
Common
Chip-RangerLeader-6-12.png
Chip - Ranger Leader
Amber-Ink.png Amber Hero
Storyborn
Inkable 4.png Strength Amber 3.png Willpower Amber 4.png Lore.pngLore.png  THE VALUE OF FRIENDSHIP  While you have a character named Dale in play, this character gains Support. (Whenever they quest, you may add their strength.png to another chosen character’s strength.png this turn.) Uncommon2.png
Uncommon
Dale-FriendinNeed-6-7.png
Dale - Friend in Need
Amber-Ink.png Amber Hero
Storyborn
Inkable 3.png Strength Amber 3.png Willpower Amber 4.png Lore.pngLore.png  CHIP'S PARTNER  This character enters play exerted unless you have a character named Chip in play. Common2.png
Common
Dale-MischievousRanger-6-18.png
Dale - Mischievous Ranger
Amber-Ink.png Amber Hero
Storyborn
Inkable 4.png Strength Amber 3.png Willpower Amber 4.png Lore.png  NUTS ABOUT PRANKS  When you play this character, you may put the top 3 cards of your deck into your discard to give chosen character -3 strength.png until the start of your next turn. Uncommon2.png
Uncommon
GadgetHackwrench-BrilliantBosun-6-140.png
Gadget Hackwrench - Brilliant Bosun
Sapphire-Ink.png Sapphire Floodborn
Ally
Inventor
Inkable 6.png Strength Sapphire 3.png Willpower Sapphire 6.png Lore.pngLore.pngLore.png Shift 4 (You may pay 4 Cost-plain black.png to play this on top of one of your characters named Gadget Hackwrench.)
 MECHANICALLY SAVVY  While you have 3 or more items in play, you pay 1 Cost-plain black.png less to play Inventor characters.
Super Rare2.png
Super Rare
GadgetHackwrench-CreativeThinker-6-139.png
Gadget Hackwrench - Creative Thinker
Sapphire-Ink.png Sapphire Ally
Inventor
Storyborn
Inkable 3.png Strength Sapphire 1.png Willpower Sapphire 4.png Lore.png  BRAINSTORM  Whenever you play an item, this character gets +1 lore.png this turn. Common2.png
Common
GadgetHackwrench-PerceptiveMouse-6-151.png
Gadget Hackwrench - Perceptive Mouse
Sapphire-Ink.png Sapphire Ally
Inventor
Storyborn
Inkable 2.png Strength Sapphire 2.png Willpower Sapphire 3.png Lore.png Common2.png
Common
MontereyJack-Good‐HeartedRanger-6-13.png
Monterey Jack - Good‐Hearted Ranger
Amber-Ink.png Amber Ally
Storyborn
Inkable 4.png Strength Amber 0.png Willpower Amber 7.png Lore.pngLore.png Rare2.png
Rare
Zipper-AstuteDecoy-6-141.png
Zipper - Astute Decoy
Sapphire-Ink.png Sapphire Ally
Storyborn
Inkable 3.png Strength Sapphire 2.png Willpower Sapphire 2.png Lore.pngLore.png Ward (Opponents can't choose this character except to challenge.)
 RUN INTERFERENCE  During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damaged dealt to them is reduced by 1.)
Rare2.png
Rare

Action cards

Actions
Card Ink Classification Cost Abilities Rarity
RescueRangersAway!-6-29.png
Rescue Rangers Away!
Amber-Ink.png Amber Inkable 2.png Count the number of characters you have in play. Chosen character loses strength.png equal to that number until the start of your next turn. Uncommon2.png
Uncommon

Item cards

Items

Location cards

Locations
Card Ink Cost Move Cost Willpower Lore Value Abilities Rarity
RescueRangersSubmarine-MobileHeadquarters-6-169.png
Rescue Rangers Submarine - Mobile Headquarters
Sapphire-Ink.png Sapphire Inkable 2.png Move Cost Sapphire 1.png Willpower Sapphire 8.png  PLANNING SESSION  At the start of your turn, if you have a character here, you may put the top card of your deck into your inkwell facedown and exerted. Rare2.png
Rare