Card
|
Ink
|
Cost
|
Abilities
|
Rarity
|
A Pirate's Life
|
Ruby
|
|
Each opponent loses 2 lore. You gain 2 lore.
|
Uncommon
|
A Whole New World
|
Steel
|
|
Each player discards their hand and draws 7 cards.
|
Super Rare
|
And Then Along Came Zeus
|
Steel
|
|
Deal 5 damage to chosen character or location.
|
Rare
|
Be King Undisputed
|
Ruby
|
|
Each opponent chooses and banishes one of their characters.
|
Rare
|
Be Our Guest
|
Amber
|
|
Look at the top 4 cards of your deck. You may reveal a character card and put it into your hand. Put the rest on the bottom of your deck in any order.
|
Uncommon
|
Be Prepared
|
Ruby
|
|
Banish all characters.
|
Rare
|
Bibbidi Bobbidi Boo
|
Emerald
|
|
Return chosen character of yours to your hand to play another character with the same cost or less for free.
|
Rare
|
Dig a Little Deeper
|
Sapphire
|
|
Look at the top 7 cards of your deck. Put 2 into your hand. Put the rest on the bottom of your deck in any order.
|
Uncommon
|
Four Dozen Eggs
|
Sapphire
|
|
Your characters gain Resist +2 until the start of your next turn. (Damage dealt to them is reduced by 2.)
|
Uncommon
|
Friend Like Me
|
Sapphire
|
|
Each player puts the top 3 cards of their deck into their inkwell facedown and exerted.
|
Rare
|
Friends on the Other Side
|
Amethyst
|
|
Draw 2 cards.
|
Common
|
Go the Distance
|
Ruby
|
|
Ready chosen damaged character of yours. They can't quest for the rest of this turn. Draw a card.
|
Common
|
Grab Your Sword
|
Steel
|
|
Deal 2 damage to each opposing character.
|
Rare
|
Gruesome and Grim
|
Amethyst
|
|
Play a character with cost 4 or less for free. They gain Rush. At the end of the turn, banish them. (They can challenge the turn they're played.)
|
Rare
|
Hakuna Matata
|
Amber
|
|
Remove up to 3 damage from each of your characters.
|
Common
|
Has Set My Heaaaaaaart...
|
Emerald
|
|
Banish chosen item.
|
Uncommon
|
Heal What Has Been Hurt
|
Amber
|
|
Remove up to 3 damage from chosen character. Draw a card.
|
Common
|
How Far I'll Go
|
Sapphire
|
|
Look at the top 2 cards of your deck. Put one into your hand and the other into your inkwell facedown and exerted.
|
Uncommon
|
I Find 'em, I Flatten 'em
|
Steel
|
|
Banish all items.
|
Uncommon
|
I Will Find My Way
|
Emerald
|
|
Chosen character of yours gets +2 this turn. They may move to a location for free.
|
Common
|
I've Got a Dream
|
Ruby
|
|
Ready chosen character of yours at a location. They can't quest for the rest of this turn. Gain lore equal to that location's .
|
Uncommon
|
It Calls Me
|
Amethyst
|
|
Draw a card. Then, choose up to 3 cards from chosen opponent's discard and shuffle them into their deck.
|
Uncommon
|
Legend of the Sword in the Stone
|
Amethyst
|
|
Chosen character gains Challenger +3 this turn. (They get +3 while challenging.)
|
Common
|
Let It Go
|
Sapphire
|
|
Put chosen character into their player's inkwell facedown and exerted.
|
Rare
|
Let the Storm Rage On
|
Steel
|
|
Deal 2 damage to chosen character. Draw a card.
|
Common
|
Look at this Family
|
Amber
|
|
Look at the top 5 cards of your deck. You may reveal up to 2 character cards and put them into your hand. Put the rest on the bottom of your deck in any order.
|
Rare
|
Lost in the Woods
|
Amber
|
|
All opposing characters get -2 until the start of your next turn.
|
Uncommon
|
Mother Knows Best
|
Emerald
|
|
Return chosen character to their player's hand.
|
Uncommon
|
One Jump Ahead
|
Sapphire
|
|
Put the top card of your deck into your inkwell facedown and exerted.
|
Uncommon
|
One Last Hope
|
Steel
|
|
Chosen character gains Resist +2 until the start of your next turn. If a Hero is chosen, they may also challenge ready characters this turn. (Damage dealt to them is reduced by 2.)
|
Rare
|
Painting the Roses Red
|
Amber
|
|
Up to 2 chosen characters get -1 this turn. Draw a card.
|
Common
|
Part of Your World
|
Amber
|
|
Return a character card from your discard to your hand.
|
Rare
|
Poor Unfortunate Souls
|
Amethyst
|
|
Return chosen character, item or location with cost 2 or less to their player’s hand.
|
Common
|
Reflection
|
Amethyst
|
|
Look at the top 3 cards of your deck. Put them back on the top of your deck in any order.
|
Uncommon
|
Second Star to the Right
|
Amethyst
|
|
Chosen player draws 5 cards.
|
Rare
|
Seldom All They Seem
|
Sapphire
|
|
Chosen character gets -3 this turn.
|
Common
|
Strength of a Raging Fire
|
Steel
|
|
Deal damage to chosen character equal to the number of characters you have in play.
|
Rare
|
Strike a Good Match
|
Emerald
|
|
Draw 2 cards, then choose and discard a card.
|
Common
|
Sudden Chill
|
Emerald
|
|
Each opponent chooses and discards a card.
|
Common
|
Teeth and Ambitions
|
Ruby
|
|
Deal 2 damage to chosen character of yours to deal 2 damage to another chosen character.
|
Rare
|
The Bare Necessities
|
Amber
|
|
Chosen opponent reveals their hand and discards a non-character card of your choice.
|
Rare
|
The Boss is on a Roll
|
Amethyst
|
|
Look at the top 5 cards of your deck. Put any number of them on the top or the bottom of your deck in any order. Gain 1 lore.
|
Rare
|
The Mob Song
|
Steel
|
|
Deal 3 damage to up to 3 chosen characters and/or locations.
|
Uncommon
|
The Most Diabolical Scheme
|
Ruby
|
|
Banish chosen Villain of yours to banish chosen character.
|
Uncommon
|
Treasures Untold
|
Sapphire
|
|
Return up to 2 item cards from your discard into your hand.
|
Rare
|
Under the Sea
|
Emerald
|
|
Put all opposing characters with 2 or less on the bottom of their players' decks in any order.
|
Rare
|
We Don't Talk About Bruno
|
Emerald
|
|
Return chosen character to their player's hand, then that player discards a card at random.
|
Rare
|
World's Greatest Criminal Mind
|
Amber
|
|
Banish chosen character with 5 or more.
|
Rare
|
You Can Fly!
|
Ruby
|
|
Chosen character gains Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
|
Uncommon
|
Zero to Hero
|
Amber
|
|
Count the number of characters you have in play. You pay that amount of less for the next character you play this turn.
|
Uncommon
|