| Card
|
Ink
|
Cost
|
Move Cost
|
Willpower
|
Lore Value
|
Abilities
|
Rarity
|
| Agrabah - Marketplace
|
Ruby
|
|
|
|

|
|
 Common
|
| Ariel's Grotto - A Secret Place
|
Sapphire
|
|
|
|
|
TREASURE TROVE While you have 3 or more items in play, this location gets +2 .
|
 Rare
|
| Atlantica - Concert Hall
|
Amber
|
|
|
|
|
UNDERWATER ACOUSTICS Characters count as having +2 cost to sing songs while here.
|
 Common
|
| Bad‐Anon - Villain Support Center
|
Steel
|
|
|
|
|
THERE'S NO ONE I'D RATHER BE THAN ME Villain characters gain " , 3 - Play a character with the same name as this character for free" while here.
|
 Rare
|
| Belle's House - Maurice's Workshop
|
Sapphire
|
|
|
|
|
LABORATORY If you have a character here, you pay 1 less to play items.
|
 Rare
|
| Casa Madrigal - Casita
|
Amethyst
|
|
|
|
|
OUR HOME At the start of your turn, if you have a character here gain 1 lore.
|
 Common
|
| Castle Wyvern - Above the Clouds
|
Steel
|
|
|
|
|
PROTECT THIS CASTLE Characters gain Challenger +1 and Resist +1 while here. (They get +1 while challenging. Damage dealt to them is reduced by 1.)
|
 Rare
|
| Castle of the Horned King - Bastion of Evil
|
Sapphire
|
|
|
|
|
INTO THE GLOOM Once during your turn, whenever a character quests while here, you may ready chosen item.
|
 Rare
|
| De Vil Manor - Cruella's Estate
|
Emerald
|
|
|
|
|
|
 Common
|
| Duckburg - Funso's Funzone
|
Amber
|
|
|
|
|
WHERE FUN IS IN THE ZONE Whenever a character quests while here, you pay 2 less for the next character you play this turn.
|
 Rare
|
| Elsa's Ice Palace - Place of Solitude
|
Amethyst
|
|
|
|
|
ETERNAL WINTER When you play this location, choose an exerted character. While this location is in play, that character can't ready at the start of their turn.
|
 Rare
|
| Fairy Ship - Royal Vessel
|
Amethyst
|
|
|
|
|
|
 Common
|
| Fang - River City
|
Emerald
|
|
|
|

|
SURROUNDED BY WATER Characters gain Ward and Evasive while here. (Opponents can't choose them except to challenge. Only characters with Evasive can challenge them.)
|
 Rare
|
| Flotilla - Coconut Armada
|
Ruby
|
|
|
|
|
TINY THIEVES At the start of your turn, if you have a character here, all opponents lose 1 lore and you gain lore equal to the lore lost this way.
|
 Rare
|
| Forbidden Mountain - Maleficent's Castle
|
Amethyst
|
|
|
|
|
|
 Common
|
| Galactic Council Chamber - Courtroom
|
Steel
|
|
|
|
|
FEDERATION DECREE While you have an Alien or Robot character here, this location can’t be challenged.
|
 Common
|
| Graveyard of Christmas Future - Lonely Resting Place
|
Ruby
|
|
|
|
|
NEW ARRIVAL Whenever you move a character here, put the top card of your deck under this location facedown. ANOTHER CHANCE At the start of your turn, you may put all cards from under this location in your hand. If you do, banish this location.
|
 Rare
|
| Hidden Cove - Tranquil Haven
|
Emerald
|
|
|
|
|
REVITALIZING WATERS Characters get +1 and +1 while here.
|
 Common
|
| Hundred Acre Island - Pooh's Home
|
Amber
|
|
|
|
|
FRIENDS FOREVER During an opponent's turn, whenever a character is banished here, gain 1 lore.
|
 Common
|
| Illuminary Tunnels - Linked Caverns
|
Steel
|
|
|
|
|
SUBTERRANEAN NETWORK While you have a character here, this location gets +1 for each other location you have in play. LOCUS While you have a character here, you pay 1 less to play locations.
|
 Super Rare
|
| Institute of Technology - Prestigious University
|
Sapphire
|
|
|
|
|
WELCOME TO THE LAB Inventor characters get +1 while here. PUSH THE BOUNDARIES At the start of your turn, if you have a character here, gain 1 lore.
|
 Common
|
| Jolly Roger - Hook's Ship
|
Ruby
|
|
|
|
|
LOOK ALIVE, YOU SWABS! Characters gain Rush while here. (They can challenge the turn they're played.) ALL HANDS ON DECK! Your Pirate characters may move here for free.
|
 Uncommon
|
| Kuzco's Palace - Home of the Emperor
|
Emerald
|
|
|
|
|
CITY WALLS Whenever a character is challenged and banished while here, banish the challenging character.
|
 Uncommon
|
| Maui's Place of Exile - Hidden Island
|
Steel
|
|
|
|
|
ISOLATED Characters gain Resist +1 while here. (Damage dealt to them is reduced by 1.)
|
 Rare
|
| McDuck Manor - Scrooge's Mansion
|
Sapphire
|
|
|
|

|
|
 Common
|
| Merlin's Cottage - The Wizard's Home
|
Sapphire
|
|
|
|
|
KNOWLEDGE IS POWER Each player plays with the top card of their deck face up.
|
 Uncommon
|
| Motunui - Island Paradise
|
Sapphire
|
|
|
|
|
REINCARNATION Whenever a character is banished while here, you may put that card into your inkwell facedown and exerted.
|
 Uncommon
|
| Mystical Tree - Mama Odie's Home
|
Amethyst
|
|
|
|
|
NOT BAD At the start of your turn, you may move 1 damage counter from chosen character here to chosen opposing character. HARD-EARNED WISDOM At the start of your turn, if you have a character named Mama Odie here, gain 1 lore.
|
 Rare
|
| Never Land - Mermaid Lagoon
|
Amber
|
|
|
|
|
|
 Common
|
| Nottingham - Prince John's Castle
|
Steel
|
|
|
|
|
|
 Common
|
| Owl Island - Secluded Entrance
|
Emerald
|
|
|
|
|
TEAMWORK For each character you have here, you pay 1 less for the first action you play each turn. A LOT TO LEARN Whenever you play a second action in a turn, gain 3 lore.
|
 Rare
|
| Perilous Maze - Watery Labyrinth
|
Emerald
|
|
|
|
|
LOST IN THE WAVES Whenever a character is challenged while here, each opponent chooses and discards a card.
|
 Common
|
| Pride Lands - Jungle Oasis
|
Amber
|
|
|
|
|
OUR HUMBLE HOME While you have 3 or more characters here, you may banish this location to play a character from your discard for free.
|
 Rare
|
| Pride Lands - Pride Rock
|
Amber
|
|
|
|
|
WE ARE ALL CONNECTED Characters get +2 while here. LION HOME If you have a Prince or King character here, you pay 1 less to play characters.
|
 Rare
|
| RLS Legacy - Solar Galleon
|
Ruby
|
|
|
|

|
THIS IS OUR SHIP Characters gain Evasive while here. (Only character with Evasive can challenge them.) HEAVE TOGETHER NOW If you have a character here, you pay 2 less to move a character of yours here.
|
 Rare
|
| Rapunzel's Tower - Secluded Prison
|
Amber
|
|
|
|
|
SAFE AND SOUND Characters get +3 while here.
|
 Uncommon
|
| Ratigan's Party - Seedy Back Room
|
Ruby
|
|
|
|
|
MISFIT'S REVELRY While you have a damaged character here, this location gets +2
|
 Uncommon
|
| Rescue Rangers Submarine - Mobile Headquarters
|
Sapphire
|
|
|
|
|
PLANNING SESSION At the start of your turn, if you have a character here, you may put the top card of your deck into your inkwell facedown and exerted.
|
 Rare
|
| Seven Dwarfs' Mine - Secure Fortress
|
Steel
|
|
|
|
|
MOUNTAIN DEFENSE During your turn, the first time you move a character here, you may deal 1 damage to chosen character. If the moved character is a Knight, deal 2 damage instead.
|
 Uncommon
|
| Sherwood Forest - Outlaw Hideaway
|
Emerald
|
|
|
|
|
FOREST HOME Your characters named Robin Hood may move here for free. FAMILIAR TERRAIN Characters gain Ward and " , 1 - Deal 2 damage to chosen damaged character" while here. (Opponents can't choose them except to challenge.)
|
 Rare
|
| Skull Rock - Isolated Fortress
|
Ruby
|
|
|
|
|
FAMILIAR GROUND Characters get +1 while here. SAFE HAVEN At the start of your turn, if you have a Pirate character here, gain 1 lore.
|
 Common
|
| Sleepy Hollow - The Bridge
|
Ruby
|
|
|
|
|
HEAD FOR THE BRIDGE! Whenever a character quests while here, you may banish this location to gain 2 lore and give them Evasive until the start of your next turn. (Only characters with Evasive can challenge them.)
|
 Uncommon
|
| Snuggly Duckling - Disreputable Pub
|
Ruby
|
|
|
|
|
ROUTINE RUCKUS Whenever a character with 3 or more challenges another character while here, gain 1 lore. If the challenging character has 6 or more, gain 3 lore instead.
|
 Rare
|
| Sugar Rush Speedway - Finish Line
|
Amber
|
|
|
|
|
BRING IT HOME, KID! When you move a character here from a location, you may banish this location to gain 3 lore and draw 3 cards.
|
 Super Rare
|
| Sugar Rush Speedway - Starting Line
|
Ruby
|
|
|
|
|
ON YOUR MARKS! Once per turn, you may chosen character here and
deal them 1 damage to move them to another location for free.
|
 Rare
|
| The Bayou - Mysterious Swamp
|
Steel
|
|
|
|
|
SHOW ME THE WAY Whenever a character quests while here, you may draw a card, then choose and discard a card.
|
 Uncommon
|
| The Bitterwood - Underground Forest
|
Ruby
|
|
|
|
|
GATHER RESOURCES Once during your turn, whenever you move a character with 5 or more here, you may draw a card.
|
 Rare
|
| The Great Illuminary - Abandoned Laboratory
|
Amethyst
|
|
|
|
|
STARTLING DISCOVERY Characters gain " – Draw a card" while here.
|
 Uncommon
|
| The Great Illuminary - Radiant Ballroom
|
Sapphire
|
|
|
|
|
WARM WELCOME Characters with Support get +1 and +2 while here.
|
 Rare
|
| The Library - A Gift for Belle
|
Amethyst
|
|
|
|
|
LOST IN A BOOK Whenever a character is banished while here, you may draw a card.
|
 Uncommon
|
| The Queen's Castle - Mirror Chamber
|
Amethyst
|
|
|
|

|
USING THE MIRROR At the start of your turn, for each character you have here, you may draw a card.
|
 Rare
|
| The Sorcerer's Tower - Wondrous Workspace
|
Amethyst
|
|
|
|
|
BROOM CLOSET Your characters named Magic Broom may move here for free. MAGICAL POWER Characters get +1 while here.
|
 Uncommon
|
| The Underworld - River Styx
|
Amber
|
|
|
|
|
SAVE A SOUL Whenever a character quests while here, you may pay 3 to return a character card from your discard to your hand.
|
 Rare
|
| The Wall - Border Fortress
|
Steel
|
|
|
|
|
PROTECT THE REALM While you have an exerted character here, your other locations can't be challenged.
|
 Rare
|
| Thebes - The Big Olive
|
Steel
|
|
|
|
|
IF YOU CAN MAKE IT HERE... During your turn, whenever a character banishes another character in a challenge while here, gain 2 lore.
|
 Common
|
| Tiana's Palace - Jazz Restaurant
|
Amber
|
|
|
|
|
NIGHT OUT Characters can't be challenged while here.
|
 Uncommon
|
| Training Grounds - Impossible Pillar
|
Ruby
|
|
|
|
|
STRENGTH OF MIND 1 – Chosen character here gets +1 this turn.
|
 Common
|
| Treasure Mountain - Azurite Sea Island
|
Steel
|
|
|
|

|
SECRET WEAPON At the start of your turn, deal damage to chosen character or location equal to the number of characters here.
|
 Rare
|
| Tropical Rainforest - Jaguar Lair
|
Emerald
|
|
|
|
|
SNACK TIME Opposing damaged characters gain Reckless. (They can't quest and must challenge if able.)
|
 Uncommon
|
| Ursula's Garden - Full of the Unfortunate
|
Emerald
|
|
|
|
|
ABANDON HOPE While you have an exerted character here, opposing characters get -1 .
|
 Rare
|
| Ursula's Lair - Eye of the Storm
|
Amethyst
|
|
|
|
|
SLIPPERY HALLS Whenever a character is banished in a challenge while here, you may return them to your hand. SEAT OF POWER Characters named Ursula get +1 while here.
|
 Rare
|
| White Agony Plains - Golden Lagoon
|
Emerald
|
|
|
|
|
PURE LIQUID GOLD This location gets +1 for each character here.
|
 Rare
|
| Winter Camp - Medical Tent
|
Sapphire
|
|
|
|
|
HELP THE WOUNDED Whenever a character quests while here, remove up to 2 damage from them. If they're a Hero character, remove up to 4 damage instead.
|
 Common
|
| Zootopia - Police Headquarters
|
Steel
|
|
|
|
|
New Information Once during your turn, whenever you move a character here, you may draw a card, then choose and discard a card.
|
 Uncommon
|