Rulings:A Whole New World

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A Whole New World
A Whole New World

  • If you activated A Whole New World and both you and your opponent are unable to draw at the same time, the active player who activated A Whole New World would resolve the card ability first and be the first who is unable to draw, resuling in you as the active player losing the game.[1][2]
  • In a multiplayer game where all the players have less then 7 cards left in their deck and are unable to draw, the player who activated A Whole New World would lose first. A Whole New World would then continue to resolve for the player on the immediate left (As per Multiplayer rules), with that player losing as well. This would carry on until there is only 1 player remaining, with the last player (Who was seated on the right of the player who activated A Whole New World) winning the game.[3]

References

  1. "A Whole New World simultaneous deck out ruling". Lorcana Twitter.
  2. "Companion App rulings". Disney Lorcana.
  3. "Win condition met while resolving effect". Lorcana Twitter.