Rulings:Panic - Underworld Imp
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Panic - Underworld Imp | |
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Panic - Underworld Imp Rulings
Even if Panic - Underworld Imp is using his ability on Pain, his ability still lasts only up till the end of the turn. The only difference for his I CAN HANDLE IT ability is he will provide +4 instead of +2 , the time the ability lasts does not change and it will still last only for this turn.[1]
References
- ↑ "Panic - Underworld Imp duration ruling". Steve Warner.